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General Tabletop Discussion
*Dungeons & Dragons
Making Challenging Combats?
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<blockquote data-quote="Shiroiken" data-source="post: 8748254" data-attributes="member: 6775477"><p>In my first campaign I never looked at the challenge guildines when designing, but then checked afterwards because I was curious. I was regularly throwing twice to triple the deadly value against the party, and they often defeated them with ease. The encounter that actually killed 2 PCs was only a medium to hard challenge, but a simple trick threw the party completely off (they wasted their best spells against an illusion). I decided these were pretty worthless and never even bothered checking again. I later found the challenge guide in Xathnars to be quite useful, although I usually up the level to make it harder.</p><p></p><p>Remember that 5E is largely about resource depletion, so to challenge a party of strategic players, you have to use a lot of encounters in a day to wear them down. This runs counter to the way most groups play, which is only a few more challenging encounters, in which case you've got to throw the kitchen sink at them.</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 8748254, member: 6775477"] In my first campaign I never looked at the challenge guildines when designing, but then checked afterwards because I was curious. I was regularly throwing twice to triple the deadly value against the party, and they often defeated them with ease. The encounter that actually killed 2 PCs was only a medium to hard challenge, but a simple trick threw the party completely off (they wasted their best spells against an illusion). I decided these were pretty worthless and never even bothered checking again. I later found the challenge guide in Xathnars to be quite useful, although I usually up the level to make it harder. Remember that 5E is largely about resource depletion, so to challenge a party of strategic players, you have to use a lot of encounters in a day to wear them down. This runs counter to the way most groups play, which is only a few more challenging encounters, in which case you've got to throw the kitchen sink at them. [/QUOTE]
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Making Challenging Combats?
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