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Making Challenging Combats?
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<blockquote data-quote="jgsugden" data-source="post: 8749558" data-attributes="member: 2629"><p>Common issues when PCs do not feel threatened by encounters: Too few fighters per LR, PCs with more magic than anticipated under the guidelines, and the DM not allowing the monsters to use the tactics they should. In general, however: PCs <em>should</em> survive. by the very nature of that statement, there is a limit to the level of challenge you can provide as a DM without breaking the game. If you want risk of failure in the game, failure has to mean something other than death of the PCs. To0 introduce peril and danger into the game, they have to risk losing things other than their lives if things do not go well. </p><p></p><p>For example, PCs might face off against 2 very weak creatures that pose no threat to their lives - but the point of the battle might not just be to survive the encounter for the PCs. It might be to stop those creatures from doing something like getting away, like stealing something, or like hurting someone else.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 8749558, member: 2629"] Common issues when PCs do not feel threatened by encounters: Too few fighters per LR, PCs with more magic than anticipated under the guidelines, and the DM not allowing the monsters to use the tactics they should. In general, however: PCs [I]should[/I] survive. by the very nature of that statement, there is a limit to the level of challenge you can provide as a DM without breaking the game. If you want risk of failure in the game, failure has to mean something other than death of the PCs. To0 introduce peril and danger into the game, they have to risk losing things other than their lives if things do not go well. For example, PCs might face off against 2 very weak creatures that pose no threat to their lives - but the point of the battle might not just be to survive the encounter for the PCs. It might be to stop those creatures from doing something like getting away, like stealing something, or like hurting someone else. [/QUOTE]
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