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*Pathfinder & Starfinder
Making combat less deadly.
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<blockquote data-quote="irdeggman" data-source="post: 1881476" data-attributes="member: 16285"><p>Double check the CR of encounter being used. The ones in the books won't work as written because they assume certain things that based on your description have been removed from the game.</p><p></p><p>One of the things that frequently happens is that DMs fail to make circumstance adjustments for encounters. For example out DM has often used the full party EL when making up "random" encounters for when the party is sleeping. This is not quite correct since the party is not equipped to the norm (e.g., no armor, spells not recovered, etc.) hence the enconters were heavy on the deadly side. Now when we managed to sneak up on group of baddies while they were sleeping we pretty much wupped them soundly and quickly (same concept being applied in reverse).</p></blockquote><p></p>
[QUOTE="irdeggman, post: 1881476, member: 16285"] Double check the CR of encounter being used. The ones in the books won't work as written because they assume certain things that based on your description have been removed from the game. One of the things that frequently happens is that DMs fail to make circumstance adjustments for encounters. For example out DM has often used the full party EL when making up "random" encounters for when the party is sleeping. This is not quite correct since the party is not equipped to the norm (e.g., no armor, spells not recovered, etc.) hence the enconters were heavy on the deadly side. Now when we managed to sneak up on group of baddies while they were sleeping we pretty much wupped them soundly and quickly (same concept being applied in reverse). [/QUOTE]
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Making combat less deadly.
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