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Making Combat Mean Something [+]
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<blockquote data-quote="Lanefan" data-source="post: 8933465" data-attributes="member: 29398"><p>Or, you can try but you need to make your death save while in mid-spell, and if you fail it your spell goes wild - really wanna risk a wild magic surge when you're already hovering at death's door? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>That's on the DM to some extent. Ideally everyone faces about the same relative amount of danger over the long run, so if the martials are getting pounded this time maybe the next encounter should be something that targets the backliners?</p><p></p><p>Martials IME lose more h.p. in part because they have more to lose: soaking up damage is part of their job. If the party start with two martials each at 50 h.p. and two casters each at 20, each of the martials losing 40 isn't a problem but each of the casters losing 21 sure is. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Yeah, this one's bad. Maybe even something simple like "each level of exhaustion reduces your available spell slots by two" would help.</p><p></p><p>This I don't mind; as it's what the characters would naturally want to do, I can't blame them for wanting to do it.</p><p></p><p>So they rest a lot; meanwhile the raiders burn more villages...</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8933465, member: 29398"] Or, you can try but you need to make your death save while in mid-spell, and if you fail it your spell goes wild - really wanna risk a wild magic surge when you're already hovering at death's door? :) That's on the DM to some extent. Ideally everyone faces about the same relative amount of danger over the long run, so if the martials are getting pounded this time maybe the next encounter should be something that targets the backliners? Martials IME lose more h.p. in part because they have more to lose: soaking up damage is part of their job. If the party start with two martials each at 50 h.p. and two casters each at 20, each of the martials losing 40 isn't a problem but each of the casters losing 21 sure is. :) Yeah, this one's bad. Maybe even something simple like "each level of exhaustion reduces your available spell slots by two" would help. This I don't mind; as it's what the characters would naturally want to do, I can't blame them for wanting to do it. So they rest a lot; meanwhile the raiders burn more villages... [/QUOTE]
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