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Making Combat Mean Something [+]
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<blockquote data-quote="Lanefan" data-source="post: 8935849" data-attributes="member: 29398"><p>There is.</p><p></p><p>Building on a Dragon magazine article from the early-mid 80s, we've had magical herbs in our game for ages. They're mostly found and used by Rangers, they generally are not bought or sold as commodities, finding them is difficult, and to restrict their curative abiities a bit we have it that a curative herb doesn't work if <em>any</em> other type of cure (e.g. spell, potion, lay-on-hands, etc.) has been applied to a set of wounds.</p><p></p><p>Yes. We also have it (admittedly quite artificially) that magical herbs are resistant to intentional cultivation - you can't grow a herb garden out behind the temple, you have to find them in the wild - to prevent over-proliferation. If I really wanted to lean into herbs I'd allow them to be cultivated, but then everyone would grow them and they'd just become another common commodity.</p><p></p><p>Worth noting our system has a variety of herbs that can each have effects other than simple healing; e.g. haste, strength (a la Popeye's spinach!), antidote, magic detection, hallucinations, etc.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8935849, member: 29398"] There is. Building on a Dragon magazine article from the early-mid 80s, we've had magical herbs in our game for ages. They're mostly found and used by Rangers, they generally are not bought or sold as commodities, finding them is difficult, and to restrict their curative abiities a bit we have it that a curative herb doesn't work if [I]any[/I] other type of cure (e.g. spell, potion, lay-on-hands, etc.) has been applied to a set of wounds. Yes. We also have it (admittedly quite artificially) that magical herbs are resistant to intentional cultivation - you can't grow a herb garden out behind the temple, you have to find them in the wild - to prevent over-proliferation. If I really wanted to lean into herbs I'd allow them to be cultivated, but then everyone would grow them and they'd just become another common commodity. Worth noting our system has a variety of herbs that can each have effects other than simple healing; e.g. haste, strength (a la Popeye's spinach!), antidote, magic detection, hallucinations, etc. [/QUOTE]
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