Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Making Con a bit more important
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 4681967" data-attributes="member: 82106"><p>Yeah, well, CHA has sort of perpetually been the poor stepchild of all stats since the dawn of D&D. INT was always and to some extent still is the dump stat of choice for combat focused characters, but I wonder if people often take too narrow a view of the utility of various stats. I don't think it is a problem for any given stat to be fairly inconsequential for a given class/build. There SHOULD be some reason for PCs to be differentiated, and the only real fundamental way they vary is by stats. If you need good numbers in all stats, then eventually you just end up with every PC having practically the same numbers across the board (or else having some really fatal weakness).</p><p></p><p>But I think those who assume an intelligent fighter would be relatively valueless might consider that there are advantages to being smart. Same for being wise or charismatic. Sure you may not be quite so astounding at sticking people with the pointy end of your sword, but a good CHA gives you a good use of the combat bluff ability, which at times can be worth a minor loss of defense or attack. A really stealthy fighter might be a pretty interesting idea too, requiring good dexterity (sneak into the rear ranks of the enemy and glue down the big baddies instead of just the minions and front rankers). Same with wisdom, having a high perception roll may be well worth a little of something else. </p><p></p><p>The point being that a fighter has to DELIVER his primary combat capability effectively and deploy it to the battlefield in a useful manner, and these other abilities may help him do that enough more effectively that they are worth investing in. Not that every character should do that, but if each one can work in an extra little shtick or two it may be a good idea, even if it means pumping up what might otherwise be a dump stat to some extent.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 4681967, member: 82106"] Yeah, well, CHA has sort of perpetually been the poor stepchild of all stats since the dawn of D&D. INT was always and to some extent still is the dump stat of choice for combat focused characters, but I wonder if people often take too narrow a view of the utility of various stats. I don't think it is a problem for any given stat to be fairly inconsequential for a given class/build. There SHOULD be some reason for PCs to be differentiated, and the only real fundamental way they vary is by stats. If you need good numbers in all stats, then eventually you just end up with every PC having practically the same numbers across the board (or else having some really fatal weakness). But I think those who assume an intelligent fighter would be relatively valueless might consider that there are advantages to being smart. Same for being wise or charismatic. Sure you may not be quite so astounding at sticking people with the pointy end of your sword, but a good CHA gives you a good use of the combat bluff ability, which at times can be worth a minor loss of defense or attack. A really stealthy fighter might be a pretty interesting idea too, requiring good dexterity (sneak into the rear ranks of the enemy and glue down the big baddies instead of just the minions and front rankers). Same with wisdom, having a high perception roll may be well worth a little of something else. The point being that a fighter has to DELIVER his primary combat capability effectively and deploy it to the battlefield in a useful manner, and these other abilities may help him do that enough more effectively that they are worth investing in. Not that every character should do that, but if each one can work in an extra little shtick or two it may be a good idea, even if it means pumping up what might otherwise be a dump stat to some extent. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Making Con a bit more important
Top