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Making D&D SUPER-heroic without changing systems
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<blockquote data-quote="Drowbane" data-source="post: 2864314" data-attributes="member: 23396"><p>An idea I've been toying around with for sometime...</p><p></p><p>Eberron D&D set during the Last War. PCs (and selected villains) can made with Gestalt and something around 32pts... in addition they can take up to 20pts (initially) of Flaws and Weaknesses (UA and M&M) to gain Super-Feats, Powers, etc. Characters would get more PP for suitable challenges. "No, using your Super-Str boost to squish a kobold is not a suitable challenge!" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>WWII Supers... in D&D! Yeah buddy!</p><p></p><p>Anyways, my point is that you can use M&M piecemeal without making the (Super)Hero and Villains completely with M&M. I'm doing it this way because I want to still be able to use the tougher D&D monsters...</p></blockquote><p></p>
[QUOTE="Drowbane, post: 2864314, member: 23396"] An idea I've been toying around with for sometime... Eberron D&D set during the Last War. PCs (and selected villains) can made with Gestalt and something around 32pts... in addition they can take up to 20pts (initially) of Flaws and Weaknesses (UA and M&M) to gain Super-Feats, Powers, etc. Characters would get more PP for suitable challenges. "No, using your Super-Str boost to squish a kobold is not a suitable challenge!" :p WWII Supers... in D&D! Yeah buddy! Anyways, my point is that you can use M&M piecemeal without making the (Super)Hero and Villains completely with M&M. I'm doing it this way because I want to still be able to use the tougher D&D monsters... [/QUOTE]
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Making D&D SUPER-heroic without changing systems
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