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Making Dragons cool again: New Dragon Traits
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<blockquote data-quote="RoughCoronet0" data-source="post: 9010092" data-attributes="member: 7031665"><p>One of the things I did to change my dragons was to create variants of iconic attacks to fit each dragon’s preferred fighting style.</p><p></p><p>For example, dragons get a Wing Attack as one of their Legendary Actions. I have three variations of this action.</p><ul> <li data-xf-list-type="ul"><strong><em>Wing Slam</em></strong>. This is the standard Wing Attack which does a bit of damage and knocks creatures prone on a failed save, before allowing the dragon to move up to half its fly speed. This version of Wing Attack is used by dragons that tend to enjoy switching between melee and ranged combat, or those who enjoy having full range of movement across the battlefield.</li> <li data-xf-list-type="ul"><strong><em>Wing Buffet</em></strong>. This variant deals a bit of damage before pushing creatures away and allowing the dragon to fly straight up into the air for half its fly speed. This is for dragons who are not as physically imposing and prefer staying more at ranged to assault that party with projectile attacks or their breath weapon.</li> <li data-xf-list-type="ul"><strong><em>Wing Vortex.</em></strong> This variant deals a bit of damage, has a greater area of effect and pulls creatures right up to the dragon so it can prepare to unleash a flurry of melee attacks or an elemental burst attack on its turn. This is for more physically imposing dragons who’s primary damage in through its melee attacks and elemental burst actions.</li> </ul><p>I also have several variant features for the Breath weapons. Sorry for the unoriginal names.</p><ul> <li data-xf-list-type="ul"><strong><em>Standard Breath Weapon.</em></strong> These are the typical line/cone breath weapons used by the dragons. Some are just damage, others may have added condition they may inflict.</li> <li data-xf-list-type="ul"><strong><em>Breath Barrage.</em></strong> This is a bullet heck style breath weapon that hits all creature within a large range around the dragon. It does less damage compared to the standard breath (typically about half damage) and those who fails their saving throws are knocked prone.</li> <li data-xf-list-type="ul"><strong><em>Breath Shockwave.</em></strong> This has a similar range and damage amount as the Breath Barrage, only it pushes creatures away from the dragon instead of knocking them prone. This also makes the area difficult terrain until the end of the dragon’s next turn.</li> <li data-xf-list-type="ul"><strong><em>Breath Burst.</em></strong> This variant creates a concentrated burst of energy that hits all those within short range of the dragon. This deals a bit less damage then the standard breath weapon and leaves an aura that deals extra damage or inflicts a condition to those that stay in the aura until the end of the dragon’s next turn.</li> <li data-xf-list-type="ul"><strong><em>Breath Barrier.</em></strong> This variant is similar to the Breath Burst attack, only it does less damage and creates a wall of energy around the outer edge of the area of effect that encircles the dragon that blocks line of sight to all but the dragon and makes ranged attacks from outside of the wall less effective.</li> <li data-xf-list-type="ul"><strong><em>Breath Blast.</em></strong> This variant creates a ball of energy that is launched out and impacts within a set range, creating a ranged AoE (like fireball). This deals a bit less damage then the standard breath and creates an area that deals extra damage or inflicts a condition to those that remain inside until the dragon’s next turn.</li> <li data-xf-list-type="ul"><strong><em>Breath Smite.</em></strong> For this variant, the dragon charges and inflicts a single devastating Bite Attack with a part of its breath’s energy. The creature takes both the bite damage and effects and half of the standard breath weapon damage, and all creatures within a short range take some residual damage.</li> <li data-xf-list-type="ul"><strong><em>Breath Casting. </em></strong>This variant allows the dragon to cast a non-damaging spell through its breath weapon. The breath does far less damage, but the spell affects all those that fail against the breath weapon’s saving throw. This would be a more limited ability, and only used by full casting dragons.</li> </ul></blockquote><p></p>
[QUOTE="RoughCoronet0, post: 9010092, member: 7031665"] One of the things I did to change my dragons was to create variants of iconic attacks to fit each dragon’s preferred fighting style. For example, dragons get a Wing Attack as one of their Legendary Actions. I have three variations of this action. [LIST] [*][B][I]Wing Slam[/I][/B]. This is the standard Wing Attack which does a bit of damage and knocks creatures prone on a failed save, before allowing the dragon to move up to half its fly speed. This version of Wing Attack is used by dragons that tend to enjoy switching between melee and ranged combat, or those who enjoy having full range of movement across the battlefield. [*][B][I]Wing Buffet[/I][/B]. This variant deals a bit of damage before pushing creatures away and allowing the dragon to fly straight up into the air for half its fly speed. This is for dragons who are not as physically imposing and prefer staying more at ranged to assault that party with projectile attacks or their breath weapon. [*][B][I]Wing Vortex.[/I][/B] This variant deals a bit of damage, has a greater area of effect and pulls creatures right up to the dragon so it can prepare to unleash a flurry of melee attacks or an elemental burst attack on its turn. This is for more physically imposing dragons who’s primary damage in through its melee attacks and elemental burst actions. [/LIST] I also have several variant features for the Breath weapons. Sorry for the unoriginal names. [LIST] [*][B][I]Standard Breath Weapon.[/I][/B] These are the typical line/cone breath weapons used by the dragons. Some are just damage, others may have added condition they may inflict. [*][B][I]Breath Barrage.[/I][/B] This is a bullet heck style breath weapon that hits all creature within a large range around the dragon. It does less damage compared to the standard breath (typically about half damage) and those who fails their saving throws are knocked prone. [*][B][I]Breath Shockwave.[/I][/B] This has a similar range and damage amount as the Breath Barrage, only it pushes creatures away from the dragon instead of knocking them prone. This also makes the area difficult terrain until the end of the dragon’s next turn. [*][B][I]Breath Burst.[/I][/B] This variant creates a concentrated burst of energy that hits all those within short range of the dragon. This deals a bit less damage then the standard breath weapon and leaves an aura that deals extra damage or inflicts a condition to those that stay in the aura until the end of the dragon’s next turn. [*][B][I]Breath Barrier.[/I][/B] This variant is similar to the Breath Burst attack, only it does less damage and creates a wall of energy around the outer edge of the area of effect that encircles the dragon that blocks line of sight to all but the dragon and makes ranged attacks from outside of the wall less effective. [*][B][I]Breath Blast.[/I][/B] This variant creates a ball of energy that is launched out and impacts within a set range, creating a ranged AoE (like fireball). This deals a bit less damage then the standard breath and creates an area that deals extra damage or inflicts a condition to those that remain inside until the dragon’s next turn. [*][B][I]Breath Smite.[/I][/B] For this variant, the dragon charges and inflicts a single devastating Bite Attack with a part of its breath’s energy. The creature takes both the bite damage and effects and half of the standard breath weapon damage, and all creatures within a short range take some residual damage. [*][B][I]Breath Casting. [/I][/B]This variant allows the dragon to cast a non-damaging spell through its breath weapon. The breath does far less damage, but the spell affects all those that fail against the breath weapon’s saving throw. This would be a more limited ability, and only used by full casting dragons. [/LIST] [/QUOTE]
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