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General Tabletop Discussion
*Pathfinder & Starfinder
Making each ability score count (Ideas)
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<blockquote data-quote="Knight Templar" data-source="post: 5812243" data-attributes="member: 6689187"><p>No matter how dextrous, if you don't have the muscle to back a blow up then you simply aren't going to do a whole lot of damage. Those examples you cite would be higher level attackers who have higher levels of skill, they hit more often because they have a better attack bonus. A good system uses dex for attacks and strength for damage. If you use dex for both attack and damage than you have an attacker with a 6 strength doing the same damage as one with a 16 despite the fact that all things being equal the stronger character would do more damage.</p></blockquote><p></p>
[QUOTE="Knight Templar, post: 5812243, member: 6689187"] No matter how dextrous, if you don't have the muscle to back a blow up then you simply aren't going to do a whole lot of damage. Those examples you cite would be higher level attackers who have higher levels of skill, they hit more often because they have a better attack bonus. A good system uses dex for attacks and strength for damage. If you use dex for both attack and damage than you have an attacker with a 6 strength doing the same damage as one with a 16 despite the fact that all things being equal the stronger character would do more damage. [/QUOTE]
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Making each ability score count (Ideas)
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