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Making 'em cry
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<blockquote data-quote="amerigoV" data-source="post: 5461338"><p>I've seen it once. We revisited some old (and cherished) characters in a one-shot (day long event). My character had passed to the other side years ago and was a Saint. He came back (secretly) as part of the adventure posing as a normal cleric.</p><p></p><p>At the end, someone needed to sacrifice themselves to close a rift in the Veil. My guy got to reveal who he really was ("I would sacrifice myself, but I have done so already and cannot do so again") - the look on the other players faces was awesome, both because they realized who my character really was AND one of their characters would have to step in. When one character stepped up to do so, it was a moving moment (I recall some tears from the volunteer and another player not happy about it). Probably the best gaming moment of my gaming career.</p><p></p><p>Sadly, years later that event was ruined when the unhappy player did a bit of fan fiction with the GM and got the sacrificed PC back. Note that it was not their PC - but I think the unhappy player was sweet on the player whose character sacrificed themselves and was expressing it though the characters. I told the GM at that point the campaign had "jumped the shark" for me and I would not be interested in revisiting that particular campaign anymore.</p></blockquote><p></p>
[QUOTE="amerigoV, post: 5461338"] I've seen it once. We revisited some old (and cherished) characters in a one-shot (day long event). My character had passed to the other side years ago and was a Saint. He came back (secretly) as part of the adventure posing as a normal cleric. At the end, someone needed to sacrifice themselves to close a rift in the Veil. My guy got to reveal who he really was ("I would sacrifice myself, but I have done so already and cannot do so again") - the look on the other players faces was awesome, both because they realized who my character really was AND one of their characters would have to step in. When one character stepped up to do so, it was a moving moment (I recall some tears from the volunteer and another player not happy about it). Probably the best gaming moment of my gaming career. Sadly, years later that event was ruined when the unhappy player did a bit of fan fiction with the GM and got the sacrificed PC back. Note that it was not their PC - but I think the unhappy player was sweet on the player whose character sacrificed themselves and was expressing it though the characters. I told the GM at that point the campaign had "jumped the shark" for me and I would not be interested in revisiting that particular campaign anymore. [/QUOTE]
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