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General Tabletop Discussion
*Pathfinder & Starfinder
Making Goblins a threat for a 3rd level party.
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<blockquote data-quote="ARandomGod" data-source="post: 2445577" data-attributes="member: 17296"><p>There have been a lot of good ideas here. </p><p></p><p>Effective ranged? That's easy. Almost ANY ranged weapon is hyper effective in large groups, and the Gobs are small so they're all an additional +1 to hit.</p><p></p><p>I notice a lot of people meantioning rogue (which can be great). I was thinking you wanted no PC type class levels at all, but if we're removing that section, don't forget to throw in several sorcs. </p><p>First level spells known: Grease and Magic Missile </p><p>Cantrips: Ghost Sound, Mage Hand, Dancing Lights, and Message </p><p></p><p>Grease appropriately applied can be devastating. Magic missiles, from a contingent of sorcs, could not only threaten but possibly kill PC's (so depending on the number of sorcs, you might have to artificially spread out their targets). That's not only a challenge but a real threat.</p><p></p><p>Then, since people have meantioned harrassing the party, the cantrips come into play at night. Message is particularly interesting, as a first level sorc can whisper into the ear of the (trying to sleep) spellcaster of the group for ten minutes (Edit: per casting of the spell at first level) at up to 110 feet away. A small group of sorcs can keep this up all night, sounding like someone's right there, next to you... threatening, laughing evilly, insulting, etcetera. Then mage hand. You've got to get closer, but small things appear or dissapear. Ghost sound to accompany the mage hand can make an effective lure or distraction to the sentry. Or even better can make the sentry wake up the party for an attack he just 'heard' coming. Dancing lights thrown in for more distraction and fun.</p></blockquote><p></p>
[QUOTE="ARandomGod, post: 2445577, member: 17296"] There have been a lot of good ideas here. Effective ranged? That's easy. Almost ANY ranged weapon is hyper effective in large groups, and the Gobs are small so they're all an additional +1 to hit. I notice a lot of people meantioning rogue (which can be great). I was thinking you wanted no PC type class levels at all, but if we're removing that section, don't forget to throw in several sorcs. First level spells known: Grease and Magic Missile Cantrips: Ghost Sound, Mage Hand, Dancing Lights, and Message Grease appropriately applied can be devastating. Magic missiles, from a contingent of sorcs, could not only threaten but possibly kill PC's (so depending on the number of sorcs, you might have to artificially spread out their targets). That's not only a challenge but a real threat. Then, since people have meantioned harrassing the party, the cantrips come into play at night. Message is particularly interesting, as a first level sorc can whisper into the ear of the (trying to sleep) spellcaster of the group for ten minutes (Edit: per casting of the spell at first level) at up to 110 feet away. A small group of sorcs can keep this up all night, sounding like someone's right there, next to you... threatening, laughing evilly, insulting, etcetera. Then mage hand. You've got to get closer, but small things appear or dissapear. Ghost sound to accompany the mage hand can make an effective lure or distraction to the sentry. Or even better can make the sentry wake up the party for an attack he just 'heard' coming. Dancing lights thrown in for more distraction and fun. [/QUOTE]
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Making Goblins a threat for a 3rd level party.
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