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Making Goliaths More Mechanically Appealing
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<blockquote data-quote="Son of the Serpent" data-source="post: 7882553" data-attributes="member: 7015476"><p>Well honestly i think stone's endurance is half of a great name and none of a good mechanic, one that to me it feels like there definitely is a place for. There is a void that needs filling but the way this mechanic opperates i think serves that purpose poorly and doesnt even resemble something "stoney".</p><p></p><p>I think the ability should be called stone's resiliance or better yet "stone's durability". Lets make the goliaths quite literally HARD and generally somewhat resistant to most damage. Like most people think of stone. Hard and generally durable.</p><p></p><p>What would actually resemble that? Supernaturally hard flesh (like a stone) represented by the DR (damage reduction) mentioned earlier (again I forgot who. Im sorry. Ill look up the name of the original poster of said comment and edit it into this post.)</p><p></p><p>To make it even more "stone" like id say make it over come strictly by a number greater than the number of the DR or acid and/or force (probably not thunder). Also make the DR a constant static salient ability. Not something that "wears off". Stones arent made of jello 90% of the day until they decide to resist the pressure of your shoe on them.</p><p></p><p>Edit. Lol. It was actually the op of the entire thread [USER=6704184]@doctorbadwolf[/USER] . sorry man. Anyway i like the idea for dr. I dont think it should be an ability with a time limit btw.</p></blockquote><p></p>
[QUOTE="Son of the Serpent, post: 7882553, member: 7015476"] Well honestly i think stone's endurance is half of a great name and none of a good mechanic, one that to me it feels like there definitely is a place for. There is a void that needs filling but the way this mechanic opperates i think serves that purpose poorly and doesnt even resemble something "stoney". I think the ability should be called stone's resiliance or better yet "stone's durability". Lets make the goliaths quite literally HARD and generally somewhat resistant to most damage. Like most people think of stone. Hard and generally durable. What would actually resemble that? Supernaturally hard flesh (like a stone) represented by the DR (damage reduction) mentioned earlier (again I forgot who. Im sorry. Ill look up the name of the original poster of said comment and edit it into this post.) To make it even more "stone" like id say make it over come strictly by a number greater than the number of the DR or acid and/or force (probably not thunder). Also make the DR a constant static salient ability. Not something that "wears off". Stones arent made of jello 90% of the day until they decide to resist the pressure of your shoe on them. Edit. Lol. It was actually the op of the entire thread [USER=6704184]@doctorbadwolf[/USER] . sorry man. Anyway i like the idea for dr. I dont think it should be an ability with a time limit btw. [/QUOTE]
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