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General Tabletop Discussion
*Dungeons & Dragons
Making Goliaths More Mechanically Appealing
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<blockquote data-quote="doctorbadwolf" data-source="post: 7884914" data-attributes="member: 6704184"><p>I think what I’ll propose to my group is; </p><p></p><p>*Stone’s Endurance 2/Rest</p><p></p><p>*Increase short range for thrown weapons by Strength Score, and long range by twice that. Gain proficiency in improvised range weapons. </p><p></p><p>*add 5 ft to speed, jump distance, and jump height. </p><p></p><p>I want to give them the ability to count a grappled or willing creature as a thrown weapon, with small or smaller creatures having the full thrown weapon range, but medium is like...10/30, but that would be too much. Maybe a feat?</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 7884914, member: 6704184"] I think what I’ll propose to my group is; *Stone’s Endurance 2/Rest *Increase short range for thrown weapons by Strength Score, and long range by twice that. Gain proficiency in improvised range weapons. *add 5 ft to speed, jump distance, and jump height. I want to give them the ability to count a grappled or willing creature as a thrown weapon, with small or smaller creatures having the full thrown weapon range, but medium is like...10/30, but that would be too much. Maybe a feat? [/QUOTE]
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Making Goliaths More Mechanically Appealing
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