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<blockquote data-quote="Hand of Evil" data-source="post: 5015543" data-attributes="member: 371"><p>Nature is your friend - Monsters, inteligent or not, have habits, territories and needs. When you are placing them, start asking yourself; what is the cycle of life for this dungeon/area, why is the monster here. Just think about the monster some and add what you want, flesh them out. </p><p></p><p>example:</p><p>Orc's will kill or enslave and eat anything not bigger or meaner than them. They are a trashy race, living in their own filth. They are CE, to <u><strong>me</strong></u> this means that rank is based on the ability to kill (personal view). They live in a dungeon because it is there and is only a base to get other stuff, if they did not get that stuff (food, slaves, etc) they would move on. They are only in levels one and two because something bigger and meaner is in level 3, and more than likely eats orcs. </p><p></p><p>What this tells me:</p><ul> <li data-xf-list-type="ul">Orcs are an encounter on the way to the dungeon</li> <li data-xf-list-type="ul">Any lesser monster, goblins or kobolts in the area are either slaves or prey to the orcs - they might not hate my players as much but if my players are not careful, the orcs will know they are coming </li> <li data-xf-list-type="ul">Killing orcs generates power vacumns within their socity, other orcs will look to replace the dead orcs and MAY forget about my players as they work things out</li> <li data-xf-list-type="ul">Orc's are nasty - fighting on their levels of the dungeon MAY have side effects like diease and parasites</li> </ul></blockquote><p></p>
[QUOTE="Hand of Evil, post: 5015543, member: 371"] Nature is your friend - Monsters, inteligent or not, have habits, territories and needs. When you are placing them, start asking yourself; what is the cycle of life for this dungeon/area, why is the monster here. Just think about the monster some and add what you want, flesh them out. example: Orc's will kill or enslave and eat anything not bigger or meaner than them. They are a trashy race, living in their own filth. They are CE, to [U][B]me[/B][/U] this means that rank is based on the ability to kill (personal view). They live in a dungeon because it is there and is only a base to get other stuff, if they did not get that stuff (food, slaves, etc) they would move on. They are only in levels one and two because something bigger and meaner is in level 3, and more than likely eats orcs. What this tells me: [LIST] [*]Orcs are an encounter on the way to the dungeon [*]Any lesser monster, goblins or kobolts in the area are either slaves or prey to the orcs - they might not hate my players as much but if my players are not careful, the orcs will know they are coming [*]Killing orcs generates power vacumns within their socity, other orcs will look to replace the dead orcs and MAY forget about my players as they work things out [*]Orc's are nasty - fighting on their levels of the dungeon MAY have side effects like diease and parasites [/LIST] [/QUOTE]
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