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Towards 5E - An Advanced Ruleset
Making Hit Points Work
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<blockquote data-quote="mrswing" data-source="post: 4504165" data-attributes="member: 9984"><p>I still think an iteration of the Hero System split of HP into Stun and Body is the most efficient way to go. Body (or wound) points would be equal to CON (+ any eventual raises in that stat along the way or thanks to feats), stun points increase every level and indicate that the character is more used to pain and being hit (bruises, scratches, slight sprains etc.). </p><p>The only major hurdle I'm still wrestling with conceptually is how you go from non-lethal damage to lethal damage. If all weapon damage is lethal, your game will be very tough on even very high-level characters. On the other hand, whittling away at stun before you get to the real wounds also doesn't feel right. </p><p>Oh, and any evolution of the HP rules should take into account that a dagger at the throat of ANY humanoid character, whether lvl 1 or 30, should be a very real threat to their continued well-being on this plane of existence. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="mrswing, post: 4504165, member: 9984"] I still think an iteration of the Hero System split of HP into Stun and Body is the most efficient way to go. Body (or wound) points would be equal to CON (+ any eventual raises in that stat along the way or thanks to feats), stun points increase every level and indicate that the character is more used to pain and being hit (bruises, scratches, slight sprains etc.). The only major hurdle I'm still wrestling with conceptually is how you go from non-lethal damage to lethal damage. If all weapon damage is lethal, your game will be very tough on even very high-level characters. On the other hand, whittling away at stun before you get to the real wounds also doesn't feel right. Oh, and any evolution of the HP rules should take into account that a dagger at the throat of ANY humanoid character, whether lvl 1 or 30, should be a very real threat to their continued well-being on this plane of existence. :) [/QUOTE]
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Towards 5E - An Advanced Ruleset
Making Hit Points Work
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