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General Tabletop Discussion
*Pathfinder & Starfinder
Making it easier to return from the dead
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<blockquote data-quote="Man in the Funny Hat" data-source="post: 2838636" data-attributes="member: 32740"><p>My experience is that it is almost entirely ineffective to make it more difficult to resurrect a character because it doesn't make PLAYERS fear the death of their character, and therefore does not impart roleplaying a fear of death BY the character. What it does do is irritate and frustrate AFTER the fact. Players will put up with insane amounts of added requirements, rituals, costs, and general hoopla for resurrections, but they WILL still get their characters resurrected every time if they would have done so prior to making it more difficult.</p><p></p><p>Players will almost always deal with rules on a rules basis, not on a roleplaying basis. In particular adding MORE rules naturally sends a signal (despite whatever else you SAY to player) that you want it dealt with on a rules basis, not by roleplaying. If failure of players to roleplay a respect for death by their character is the problem then ROLEPLAYING is the problem, and it should be dealt with strictly on a roleplaying basis. Means you can't force roleplaying by making it a "rule".</p></blockquote><p></p>
[QUOTE="Man in the Funny Hat, post: 2838636, member: 32740"] My experience is that it is almost entirely ineffective to make it more difficult to resurrect a character because it doesn't make PLAYERS fear the death of their character, and therefore does not impart roleplaying a fear of death BY the character. What it does do is irritate and frustrate AFTER the fact. Players will put up with insane amounts of added requirements, rituals, costs, and general hoopla for resurrections, but they WILL still get their characters resurrected every time if they would have done so prior to making it more difficult. Players will almost always deal with rules on a rules basis, not on a roleplaying basis. In particular adding MORE rules naturally sends a signal (despite whatever else you SAY to player) that you want it dealt with on a rules basis, not by roleplaying. If failure of players to roleplay a respect for death by their character is the problem then ROLEPLAYING is the problem, and it should be dealt with strictly on a roleplaying basis. Means you can't force roleplaying by making it a "rule". [/QUOTE]
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Making it easier to return from the dead
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