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Making it fair, unkillable/puzzle monsters
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<blockquote data-quote="Wiseblood" data-source="post: 7837059" data-attributes="member: 42437"><p>I ran something for some people new to 5e. They made 3rd level characters and I ran a simple adventure to let them get a feel for the rules. It was about five encounters. </p><p>1) easy with a few clues and an obvious arrow leading to</p><p>2) investigation a few more clues and a lead</p><p>3) role play that revealed the nature of the clues and the main threat a Vampire. Imminent danger and the whereabouts of said baddie.</p><p>4) pro active defense scenario thwarting the supernatural agents of the Vampire (draining resources)</p><p>5) rest then a race to to the bad guys lair before sundown killing his minions and staking him good. All before he got out of his coffin!</p><p></p><p>The players understood that if the Vamp was roused they were done for, it was tense. I never statted the Vampire. I didn’t need to. If they ended up in combat with the Vampire they would lose. </p><p></p><p>They had the advantage of knowing some pop culture vampire lore. So they knew to stake him. So in this case I just had to convey what they faced. They already knew the rules.</p><p></p><p>You will have to make the rules and the stakes clear (haha). If they aren’t fans of the Doctor or they can’t make the Weeping Angel connection they will probably bungle it.</p></blockquote><p></p>
[QUOTE="Wiseblood, post: 7837059, member: 42437"] I ran something for some people new to 5e. They made 3rd level characters and I ran a simple adventure to let them get a feel for the rules. It was about five encounters. 1) easy with a few clues and an obvious arrow leading to 2) investigation a few more clues and a lead 3) role play that revealed the nature of the clues and the main threat a Vampire. Imminent danger and the whereabouts of said baddie. 4) pro active defense scenario thwarting the supernatural agents of the Vampire (draining resources) 5) rest then a race to to the bad guys lair before sundown killing his minions and staking him good. All before he got out of his coffin! The players understood that if the Vamp was roused they were done for, it was tense. I never statted the Vampire. I didn’t need to. If they ended up in combat with the Vampire they would lose. They had the advantage of knowing some pop culture vampire lore. So they knew to stake him. So in this case I just had to convey what they faced. They already knew the rules. You will have to make the rules and the stakes clear (haha). If they aren’t fans of the Doctor or they can’t make the Weeping Angel connection they will probably bungle it. [/QUOTE]
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