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Making Kobolds powerful
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<blockquote data-quote="Particle_Man" data-source="post: 1566306" data-attributes="member: 892"><p>You are not a jerk. I am using the kobold in a certain homebrew, the context of which is described in a link above, and which might make the whole thing make more sense. The short version is, the ranger (and monk) get to use class abilities that give them fighter feats, but can't take fighter feats otherwise. Also, my homebrew is designed specifically to tone down the fighter (and barbarian), and to tone up the kobold, and my idea was to kill two birds with one stone (I played AD&D so the idea of restricting classes to certain races is not new to me, although before it usually was humans that got the benefits of class exclusivity). In fact, I make the barbarians the NPC orc bad guys (as in, all barbarians have to be npc orcs) so players have to be non-barbarians. I borrow other classes from Complete Warrior, Complete Divine, and XPH to fill in some gaps. Maybe this makes more sense in the context of the 9 God world I developed. Certainly, my kobold is not for all campaigns.</p></blockquote><p></p>
[QUOTE="Particle_Man, post: 1566306, member: 892"] You are not a jerk. I am using the kobold in a certain homebrew, the context of which is described in a link above, and which might make the whole thing make more sense. The short version is, the ranger (and monk) get to use class abilities that give them fighter feats, but can't take fighter feats otherwise. Also, my homebrew is designed specifically to tone down the fighter (and barbarian), and to tone up the kobold, and my idea was to kill two birds with one stone (I played AD&D so the idea of restricting classes to certain races is not new to me, although before it usually was humans that got the benefits of class exclusivity). In fact, I make the barbarians the NPC orc bad guys (as in, all barbarians have to be npc orcs) so players have to be non-barbarians. I borrow other classes from Complete Warrior, Complete Divine, and XPH to fill in some gaps. Maybe this makes more sense in the context of the 9 God world I developed. Certainly, my kobold is not for all campaigns. [/QUOTE]
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