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General Tabletop Discussion
*TTRPGs General
Making minis that sell well, but NON RANDOM
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<blockquote data-quote="El Mahdi" data-source="post: 5642306" data-attributes="member: 59506"><p>I would think so, you probably think so, and likely most people would think so, but not necessarily everyone. breaking even might be considered a success by some, especially if their goal is just to keep minis in the market because of their love of minis. Likewise, someone with that motivation might even be willing to absorb a certain amount of loss, if they could afford it and/or get away with it.</p><p> </p><p>I'm not saying that's Paizo's definition of success, and I'm pretty sure it isn't. And we know it wasn't WotC's definition of success. But their could be people out there that would consider doing minis even if they only broke even.</p><p> </p><p></p><p> </p><p>Yeah. Enough profit to make it self sustaining would seem smart. That would be the minimum I'd target for.</p></blockquote><p></p>
[QUOTE="El Mahdi, post: 5642306, member: 59506"] I would think so, you probably think so, and likely most people would think so, but not necessarily everyone. breaking even might be considered a success by some, especially if their goal is just to keep minis in the market because of their love of minis. Likewise, someone with that motivation might even be willing to absorb a certain amount of loss, if they could afford it and/or get away with it. I'm not saying that's Paizo's definition of success, and I'm pretty sure it isn't. And we know it wasn't WotC's definition of success. But their could be people out there that would consider doing minis even if they only broke even. Yeah. Enough profit to make it self sustaining would seem smart. That would be the minimum I'd target for. [/QUOTE]
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