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Making new D&D work for old D&D
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<blockquote data-quote="T. Foster" data-source="post: 1415437" data-attributes="member: 16574"><p>Might such conversion be easier for some of the 3E/d20 modules that are themselves conversions <em>from</em> OAD&D? I've specifically got in mind RJK's "Dark Druids" (which I have, and would like to run, except I can't get past all the d20-ese) and the well-regarded Necromancer Games stuff -- Rappan Athuk, Tomb of Abysthor, etc. "Necropolis" would probably fit in this category as well (since I played in it using OAD&D rules at a con in 1988 -- with EGG as the DM). At very least such modules shouldn't have too much that's <em>conceptually</em> all that foreign from OAD&D -- kobold were-dire weasel assassins, heavy emphasis on feats and templates and prestige classes and such. For such "old school feel" modules it should mostly just be a matter of coming up with equivalent stats for monsters, spells, and items.</p><p></p><p>What other 3E and d20 adventures and sourcebooks besides those I mentioned above are particularly ripe for conversion to OAD&D? Any of that Goodman Games stuff that has the "mock-old-school" art and layout?</p></blockquote><p></p>
[QUOTE="T. Foster, post: 1415437, member: 16574"] Might such conversion be easier for some of the 3E/d20 modules that are themselves conversions [i]from[/i] OAD&D? I've specifically got in mind RJK's "Dark Druids" (which I have, and would like to run, except I can't get past all the d20-ese) and the well-regarded Necromancer Games stuff -- Rappan Athuk, Tomb of Abysthor, etc. "Necropolis" would probably fit in this category as well (since I played in it using OAD&D rules at a con in 1988 -- with EGG as the DM). At very least such modules shouldn't have too much that's [i]conceptually[/i] all that foreign from OAD&D -- kobold were-dire weasel assassins, heavy emphasis on feats and templates and prestige classes and such. For such "old school feel" modules it should mostly just be a matter of coming up with equivalent stats for monsters, spells, and items. What other 3E and d20 adventures and sourcebooks besides those I mentioned above are particularly ripe for conversion to OAD&D? Any of that Goodman Games stuff that has the "mock-old-school" art and layout? [/QUOTE]
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