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General Tabletop Discussion
*Pathfinder & Starfinder
Making paladin feat choices is tough!
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<blockquote data-quote="Wolfwood2" data-source="post: 3696148" data-attributes="member: 39394"><p>(shrug) It's one of the differences between playing a character from first level and building a character at a higher level. At first level, not only did I not have the money to buy a warhorse, there were no warhorses available in the immediate area for sale. In fact, I have never been in an area where there was a warhorse available for sale.</p><p></p><p>It was bad enough sucking down Mounted Combat as a wasted feat for levels 3 and 4, until I got my Mount at 5th. I certainly wasn't going to take three feats I couldn't use until level 5. So I took Power Attack and Cleave, and both proved extremely useful for a role as the party tank. Heck, Cleave remains a primo feat all the way through high levels, so I don't regret having it.</p><p></p><p>I take it you advise going for Ride-by Attack after all? You might just talk me into it. I can just taste that quadruple damage (lance + Rhino's Rush + Spirited Charge) charge at 9th level. It's a tough call.</p><p></p><p>I wouldn't give up paladin spells. With the Spell Compendium open, they get some real winners.</p></blockquote><p></p>
[QUOTE="Wolfwood2, post: 3696148, member: 39394"] (shrug) It's one of the differences between playing a character from first level and building a character at a higher level. At first level, not only did I not have the money to buy a warhorse, there were no warhorses available in the immediate area for sale. In fact, I have never been in an area where there was a warhorse available for sale. It was bad enough sucking down Mounted Combat as a wasted feat for levels 3 and 4, until I got my Mount at 5th. I certainly wasn't going to take three feats I couldn't use until level 5. So I took Power Attack and Cleave, and both proved extremely useful for a role as the party tank. Heck, Cleave remains a primo feat all the way through high levels, so I don't regret having it. I take it you advise going for Ride-by Attack after all? You might just talk me into it. I can just taste that quadruple damage (lance + Rhino's Rush + Spirited Charge) charge at 9th level. It's a tough call. I wouldn't give up paladin spells. With the Spell Compendium open, they get some real winners. [/QUOTE]
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Making paladin feat choices is tough!
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