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Making places interesting/unique - DMing
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<blockquote data-quote="Jurble" data-source="post: 4495089" data-attributes="member: 20062"><p>Oh wow awesome, thanks guys! This is really really helpful! Im playing an SWSE game but this stuff translates well into Sci-Fi. I guess there arnt such huge differences between fantasy and scifi anyway <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Some amazing advice there though im so copying this thread straight into my OneNote so i can reffer back to it later <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p><p></p><p></p><p></p><p>So i guess this is what id like abit more advice on. Im thinking planets like Nar Shaddaa and Coruscant, which for non-star wars geeks like are both completely covered in city. THe entire surface of both planets is one massive city. Coruscant is dingy and scary in places but beautiful in others, while Nar Shaddaa is dingy through to its core. The highest levels of Nar Shadda are like the lower levels of coruscant. </p><p></p><p>I guess theorising here, for Nar Shadda, I could have different areas of the planet controlled by different Hutt Kajidics (crime families) and having different focuses. In some they cater to offworlders whims, brothels, casinos, while another has alot of industry, illegal ship yards where you can get dodgey stuff done to your ship. Another might be known for its slave markets, and another say the Corellian sector has alot of corellians, bars, semi-legit businesses etc.</p><p></p><p>Any suggestions for fleshing out districts of a single city (or in this case planet-city) <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p><p></p><p>thanks everyone! These threads really help me improve my GMing, thats for sure!</p><p></p><p>Day</p></blockquote><p></p>
[QUOTE="Jurble, post: 4495089, member: 20062"] Oh wow awesome, thanks guys! This is really really helpful! Im playing an SWSE game but this stuff translates well into Sci-Fi. I guess there arnt such huge differences between fantasy and scifi anyway :) Some amazing advice there though im so copying this thread straight into my OneNote so i can reffer back to it later :P So i guess this is what id like abit more advice on. Im thinking planets like Nar Shaddaa and Coruscant, which for non-star wars geeks like are both completely covered in city. THe entire surface of both planets is one massive city. Coruscant is dingy and scary in places but beautiful in others, while Nar Shaddaa is dingy through to its core. The highest levels of Nar Shadda are like the lower levels of coruscant. I guess theorising here, for Nar Shadda, I could have different areas of the planet controlled by different Hutt Kajidics (crime families) and having different focuses. In some they cater to offworlders whims, brothels, casinos, while another has alot of industry, illegal ship yards where you can get dodgey stuff done to your ship. Another might be known for its slave markets, and another say the Corellian sector has alot of corellians, bars, semi-legit businesses etc. Any suggestions for fleshing out districts of a single city (or in this case planet-city) :P thanks everyone! These threads really help me improve my GMing, thats for sure! Day [/QUOTE]
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