Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Making player skill choices feel useful
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shallown" data-source="post: 1451417" data-attributes="member: 1368"><p>Also, If I remember correctly, your player's character is in a small village town. Seems she has skills that others in the town may not so others in the village would see her as the Local "expert" especially for any skills not usable without training. Another idea is that some skills are used more for roleplaying than needing to roll. I have a dwarven fighter who has carpentry and armor/weapon smith skills. Becuase he thinks in his characters off time that's what he does. He only bought Carpentry so he could fix up his own barn/smithy with the people he had hired to do so. It was used purely for role playing. </p><p></p><p>I run a skill intensive campaign. This is why I gave all the characters 2 extra skill poinst each level (Multiplied at first as well) becuase I want them to have skills outside the basics must characters have. If I have them making lots of skill rolls then they tend to continue investing in the non-basic skills (spot, listen search etc) Plus I think some spell casting classes have to have some skills to function and limits/uses up skill points pretty fast. </p><p></p><p>What I am saying more or less is look at what skills she has and let her use them. She has perform then have people ask her to do so, she has K - arcana then people ask about this strange old wand they found or something like that. It can lead to adventures as well as be a skill she utilizes more often now.</p><p></p><p>later</p></blockquote><p></p>
[QUOTE="Shallown, post: 1451417, member: 1368"] Also, If I remember correctly, your player's character is in a small village town. Seems she has skills that others in the town may not so others in the village would see her as the Local "expert" especially for any skills not usable without training. Another idea is that some skills are used more for roleplaying than needing to roll. I have a dwarven fighter who has carpentry and armor/weapon smith skills. Becuase he thinks in his characters off time that's what he does. He only bought Carpentry so he could fix up his own barn/smithy with the people he had hired to do so. It was used purely for role playing. I run a skill intensive campaign. This is why I gave all the characters 2 extra skill poinst each level (Multiplied at first as well) becuase I want them to have skills outside the basics must characters have. If I have them making lots of skill rolls then they tend to continue investing in the non-basic skills (spot, listen search etc) Plus I think some spell casting classes have to have some skills to function and limits/uses up skill points pretty fast. What I am saying more or less is look at what skills she has and let her use them. She has perform then have people ask her to do so, she has K - arcana then people ask about this strange old wand they found or something like that. It can lead to adventures as well as be a skill she utilizes more often now. later [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Making player skill choices feel useful
Top