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General Tabletop Discussion
*Dungeons & Dragons
Making sense of D&D's Lore, History and Cosmology
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<blockquote data-quote="Voadam" data-source="post: 8122690" data-attributes="member: 2209"><p>A bunch of options.</p><p></p><p>1 Each world has its own cosmology and lore, so dark elves are different in Eberron compared to Greyhawk who are different from Dragonlance exiled outcast non-drow "dark elves". You can go with lore by world so you pick up 2e <a href="https://www.drivethrurpg.com/product/16938/Birthright-Campaign-Setting-2e?affiliate_id=17596" target="_blank">Birthright</a> and read the applicable stuff from there about their gods and magic and specific planes and such and ignore the other lore from D&D. There can be contradictions though even within a setting so you will still need to pick what you are going with.</p><p></p><p>2 You can go with lore by edition from the core so 4e has the Dawn War and the Axis cosmology while AD&D and 3e had the Great Wheel and Basic D&D has its spheres and immortals.</p><p></p><p>3 You can go with many theories and PCs do not know the truth so gods might be conceptual supreme beings, high CR outsiders mechanically beyond most mortals, or giants with lots of hype who PCs can wrestle with face to face.</p><p></p><p>4 Go with mixing and matching what appeals to you. Tack on the Feywild to the Great Wheel even though they are not canonically together.</p><p></p><p>5 Take cosmology and lore from something else, Pathfinder, Warhammer, Palladium, Game of Thrones, Earthdawn, whatever and run with it. Mix the Pathfinder First World fey realm with stuff about the Feywild if you want.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8122690, member: 2209"] A bunch of options. 1 Each world has its own cosmology and lore, so dark elves are different in Eberron compared to Greyhawk who are different from Dragonlance exiled outcast non-drow "dark elves". You can go with lore by world so you pick up 2e [URL='https://www.drivethrurpg.com/product/16938/Birthright-Campaign-Setting-2e?affiliate_id=17596']Birthright[/URL] and read the applicable stuff from there about their gods and magic and specific planes and such and ignore the other lore from D&D. There can be contradictions though even within a setting so you will still need to pick what you are going with. 2 You can go with lore by edition from the core so 4e has the Dawn War and the Axis cosmology while AD&D and 3e had the Great Wheel and Basic D&D has its spheres and immortals. 3 You can go with many theories and PCs do not know the truth so gods might be conceptual supreme beings, high CR outsiders mechanically beyond most mortals, or giants with lots of hype who PCs can wrestle with face to face. 4 Go with mixing and matching what appeals to you. Tack on the Feywild to the Great Wheel even though they are not canonically together. 5 Take cosmology and lore from something else, Pathfinder, Warhammer, Palladium, Game of Thrones, Earthdawn, whatever and run with it. Mix the Pathfinder First World fey realm with stuff about the Feywild if you want. [/QUOTE]
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