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General Tabletop Discussion
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Making simple weapons interesting for martial characters
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<blockquote data-quote="Cap'n Kobold" data-source="post: 7009898" data-attributes="member: 6802951"><p>I've found than most martial characters <em>do</em> carry simple weapons as backup or alternative options. Weapons seem to be assigned to the Simple weapons category because they are inferior weapons to the martial weapons: often because they're re-purposed tools rather than specialised weapons. Or vice versa.</p><p></p><p>There are some classes such as some Monks, Clerics and Rogues that get good use out of some simple weapons.</p><p></p><p>Giving +1 damage is just as good as increasing the damage die - better in cases where reliability is more important.</p><p></p><p>If you want to have a character with martial weapon proficiency who uses a simple weapon, and you view that losing an average 1 hp damage is "gimping themself", look at the UA feats. Fell-handed works for a Simple weapon. Spear Mastery makes spears a very effective weapon.</p></blockquote><p></p>
[QUOTE="Cap'n Kobold, post: 7009898, member: 6802951"] I've found than most martial characters [I]do[/I] carry simple weapons as backup or alternative options. Weapons seem to be assigned to the Simple weapons category because they are inferior weapons to the martial weapons: often because they're re-purposed tools rather than specialised weapons. Or vice versa. There are some classes such as some Monks, Clerics and Rogues that get good use out of some simple weapons. Giving +1 damage is just as good as increasing the damage die - better in cases where reliability is more important. If you want to have a character with martial weapon proficiency who uses a simple weapon, and you view that losing an average 1 hp damage is "gimping themself", look at the UA feats. Fell-handed works for a Simple weapon. Spear Mastery makes spears a very effective weapon. [/QUOTE]
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