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Making some changes in T13K
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<blockquote data-quote="firehorse" data-source="post: 2499503" data-attributes="member: 10399"><p>Round Robin DMing has been what has kept For More Than Glory alive frankly. I wouldn't recommend it for every bunch of players (some folks just shouldn't DM), but if there are players that also DM, a Round Robin campaign can work.</p><p></p><p>For my part, I used to DM back in 1E (I know, showing my age) and a little in 2E. I'm fairly new to 3.5 so I'm not too sure how comfortable I would be DMing. But hey, you don't know where I live, so I guess I'm fairly safe from disgruntled players...;-)</p><p></p><p>Another option might be to have campaigns that have multiple DMs so that more players can play/campaign and the other DMs can take up the slack while one has RL problems. That way, since all the DMs are developing the plot at the same time, it is easy to step in where necessary. A war might be an example of this sort of campaign where each DM is handling a certain group and members could move freely within each of the groups as needed. The ability to have multiple rooms open on one server makes this easier. The DMs could even have characters if they wished, although it would be best they be DMed by the other DMs. Just an untried idea that just popped into this greying skull.</p></blockquote><p></p>
[QUOTE="firehorse, post: 2499503, member: 10399"] Round Robin DMing has been what has kept For More Than Glory alive frankly. I wouldn't recommend it for every bunch of players (some folks just shouldn't DM), but if there are players that also DM, a Round Robin campaign can work. For my part, I used to DM back in 1E (I know, showing my age) and a little in 2E. I'm fairly new to 3.5 so I'm not too sure how comfortable I would be DMing. But hey, you don't know where I live, so I guess I'm fairly safe from disgruntled players...;-) Another option might be to have campaigns that have multiple DMs so that more players can play/campaign and the other DMs can take up the slack while one has RL problems. That way, since all the DMs are developing the plot at the same time, it is easy to step in where necessary. A war might be an example of this sort of campaign where each DM is handling a certain group and members could move freely within each of the groups as needed. The ability to have multiple rooms open on one server makes this easier. The DMs could even have characters if they wished, although it would be best they be DMed by the other DMs. Just an untried idea that just popped into this greying skull. [/QUOTE]
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