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Making spell descriptions less dense?
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<blockquote data-quote="Yaarel" data-source="post: 8801891" data-attributes="member: 58172"><p>The spell verbiage that drives me crazy is:</p><p></p><p>"The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, Or 3 feet of wood or dirt."</p><p></p><p>Repeating this detailed weirdness over and over again is a waste of ink.</p><p></p><p>The spell description is not the place to worry about the DM wanting to keep secrets. There are better ways to do this.</p><p></p><p>For example, similar to obfuscating Divination, let the <em>Nystuls Magic Aura</em> spell include an option to conveniently block spells, like <em>Detect Magic</em>, <em>Detect Poison/Disease</em>, <em>Detect Thoughts</em>, <em>Locate Object</em>, <em>Message</em>, and any other plot-spoiling spell. So, if the DM needs to hide something in a particular room, just the cast this spell. Done.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 8801891, member: 58172"] The spell verbiage that drives me crazy is: "The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, Or 3 feet of wood or dirt." Repeating this detailed weirdness over and over again is a waste of ink. The spell description is not the place to worry about the DM wanting to keep secrets. There are better ways to do this. For example, similar to obfuscating Divination, let the [I]Nystuls Magic Aura[/I] spell include an option to conveniently block spells, like [I]Detect Magic[/I], [I]Detect Poison/Disease[/I], [I]Detect Thoughts[/I], [I]Locate Object[/I], [I]Message[/I], and any other plot-spoiling spell. So, if the DM needs to hide something in a particular room, just the cast this spell. Done. [/QUOTE]
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Making spell descriptions less dense?
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