Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Making the Avenger ranged - what would that do?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 4746849" data-attributes="member: 82106"><p>I have to agree, it wouldn't be much like the existing Avenger. Not that you can't make something interesting, but about all I can do is give you a few things to consider in terms of where you might need to change the basic structure of the class to get what you want.</p><p></p><p>Avenger is designed to have a really seriously high AC. A ranged striker really does not need that. So there is one area where you may be able to pull something out of the class in order to add in other features balance-wise. So that would be the first thing I would consider is getting rid of the class feature Armor of Faith. Your Avenger now becomes fairly weak in AC, but no weaker than Wizard. It can still use magic armor, shields, and heavier armors with a feat or two.</p><p></p><p>Likewise you don't really need the higher hit point and surge totals, those could easily be reduced down to say 12 + Con starting HP, 5 HP per level, and 6 + con mod surges without really hurting the class too much.</p><p></p><p>The only way I can see to modify the Oath of Enmity power mechanically would be to make it apply to ranged attacks. Otherwise it just isn't going to be meaningful. </p><p></p><p>I really have no idea how the class will balance out or how it would play in actual use. It certainly won't have anything like the same play style as the Avenger does now. There are probably a bunch of powers that either won't make sense within the modified class or will simply be out of line if you apply a range to them. </p><p></p><p>I wonder if it might be better to refluff an Invoker? Or even some other class like infernalock? That might actually work pretty well since warlock is already a ranged striker and its powers are already designed to work in that role. Switch the power source to divine, trade implements to a holy symbol, refluff your curse as an Oath (you may want to design a new type of pact boon to make that more like what you want). I suspect it will work better and be more balanced.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 4746849, member: 82106"] I have to agree, it wouldn't be much like the existing Avenger. Not that you can't make something interesting, but about all I can do is give you a few things to consider in terms of where you might need to change the basic structure of the class to get what you want. Avenger is designed to have a really seriously high AC. A ranged striker really does not need that. So there is one area where you may be able to pull something out of the class in order to add in other features balance-wise. So that would be the first thing I would consider is getting rid of the class feature Armor of Faith. Your Avenger now becomes fairly weak in AC, but no weaker than Wizard. It can still use magic armor, shields, and heavier armors with a feat or two. Likewise you don't really need the higher hit point and surge totals, those could easily be reduced down to say 12 + Con starting HP, 5 HP per level, and 6 + con mod surges without really hurting the class too much. The only way I can see to modify the Oath of Enmity power mechanically would be to make it apply to ranged attacks. Otherwise it just isn't going to be meaningful. I really have no idea how the class will balance out or how it would play in actual use. It certainly won't have anything like the same play style as the Avenger does now. There are probably a bunch of powers that either won't make sense within the modified class or will simply be out of line if you apply a range to them. I wonder if it might be better to refluff an Invoker? Or even some other class like infernalock? That might actually work pretty well since warlock is already a ranged striker and its powers are already designed to work in that role. Switch the power source to divine, trade implements to a holy symbol, refluff your curse as an Oath (you may want to design a new type of pact boon to make that more like what you want). I suspect it will work better and be more balanced. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Making the Avenger ranged - what would that do?
Top