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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Making the Character I Want to Play in 4e (Long)
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<blockquote data-quote="Shroomy" data-source="post: 4201842" data-attributes="member: 32739"><p>Without seeing the full suite of rogue powers and feats, I can't say that this advice is really a 100% sound, but is it even necessary to go with the fighter multi-classing for your concept? I don't think so:</p><p></p><p></p><p></p><p>Nothing in this character concept screams "fighter" (or defender) to me at all and I think you'd be better served using a pure brutal scoundrel build and modifying via feats to get the weapon specialization and skill breadth/depth that you want (a melee focused ranger may also work out, but I haven't really seen any of those rules); to conserve on feats, I would maybe invest a bit more into your CON for some higher hit points and healing surges instead of the Toughness feat. </p><p></p><p>I probably wouldn't multi-class into fighter unless one of its paragon paths was appealing to you, and then I would probably only invest a feat or two. Your concept is not really a defender, so I think multi-classing wouldn't work out the way you want it to be.</p><p></p><p>Also, I would wait for the MM to be released; while you can't be a half-orc (officially or yet), you can certainly be an orc based on some of the developer's statements. Their racial ability seems to give you a nice savage flavor that your former barbarian levels provided.</p></blockquote><p></p>
[QUOTE="Shroomy, post: 4201842, member: 32739"] Without seeing the full suite of rogue powers and feats, I can't say that this advice is really a 100% sound, but is it even necessary to go with the fighter multi-classing for your concept? I don't think so: Nothing in this character concept screams "fighter" (or defender) to me at all and I think you'd be better served using a pure brutal scoundrel build and modifying via feats to get the weapon specialization and skill breadth/depth that you want (a melee focused ranger may also work out, but I haven't really seen any of those rules); to conserve on feats, I would maybe invest a bit more into your CON for some higher hit points and healing surges instead of the Toughness feat. I probably wouldn't multi-class into fighter unless one of its paragon paths was appealing to you, and then I would probably only invest a feat or two. Your concept is not really a defender, so I think multi-classing wouldn't work out the way you want it to be. Also, I would wait for the MM to be released; while you can't be a half-orc (officially or yet), you can certainly be an orc based on some of the developer's statements. Their racial ability seems to give you a nice savage flavor that your former barbarian levels provided. [/QUOTE]
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Making the Character I Want to Play in 4e (Long)
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