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Making the Character I Want to Play in 4e (Long)
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<blockquote data-quote="MyISPHatesENWorld" data-source="post: 4202261" data-attributes="member: 65684"><p>Thanks to everyone that provided some ideas to look at.</p><p></p><p>Basically, I think I'm stuck hoping for a miracle in the PHB. There is no way a class is going to come out in a future book that is rogue with a different weapon, which is all I need. </p><p></p><p>The ranger thing just doesn't feel right. But, if somehow Fighter feats aren't the only way to get the greatsword working right (if it can be done at all) it looks like a better path to grab the Endurance skill and a 1/day that doesn't involve encouraging enemies to whack me.</p><p></p><p>Pretending it works (use a shortsword or something and call it a greatsword) isn't a solution. </p><p></p><p>Adding some kind of action suck like needing to burn an action to swap weapons is a funkiller.</p><p></p><p>I'd really like to see the link or whatever that confirms a greatsword weighs 15 lbs. in 4e considering that the 8lbs. in 3.5 was panned heavily as being high. I'm stunned that with all the weapons nitpickers out there that there weren't phenomenally large and virulent threads all over the place about it. </p><p></p><p>Granting the existence of a 15 lb. greatsword in 4e that is physically usable, not only would it still be at least as damaging as the most precisely placed dagger when used against an opponent that is at a combat disadvantage, but the existence of it makes any argument about how something shouldn't be possible relating to real world weapon usage moot. Calling extrapolating of weapon lengths from creature heights in the monster manual sticking to the rules is kind of a stretch... </p><p></p><p>Regardless, there should be something that lets a rogue use a different weapon without dumping his efficiency into the sewer. It doesn't have to be that all of the rogue abilities work with it, but there has to be some stuff that works with it to bring it on par as far as overall effectiveness. It may be that sneak attack doesn't work but there are rogue attack powers that mechanically model using a larger weapon that end up with the same level of effectiveness between resources spent on using the nonstandard weapon and resources spent improving sneak attack and/or light blade damage. It's just an elbow grease problem.</p><p></p><p></p><p></p><p></p><p>Yeah, I really do hope this works that way (your post came after I finished and I didn't want to double post). </p><p></p><p>It just seems like from what has been revealed that the Rogue class is far more restrictive than the other classes. A fighter that uses a spear is supposed to be seriously different from a fighter that uses a greataxe or sword and shield. But a rogue that is a brawny rogue rather than a trickster rogue is using the exact same jabby weapons, just jabbing a little better while the trickster rogue uses the exact same jabby weapons but moves a little better.</p><p></p><p>I'll know withing 15 minutes of looking through the PHB at Borders how things will go, but I already got a full day of enjoyment from 4e reading and researching the different things people suggested.</p></blockquote><p></p>
[QUOTE="MyISPHatesENWorld, post: 4202261, member: 65684"] Thanks to everyone that provided some ideas to look at. Basically, I think I'm stuck hoping for a miracle in the PHB. There is no way a class is going to come out in a future book that is rogue with a different weapon, which is all I need. The ranger thing just doesn't feel right. But, if somehow Fighter feats aren't the only way to get the greatsword working right (if it can be done at all) it looks like a better path to grab the Endurance skill and a 1/day that doesn't involve encouraging enemies to whack me. Pretending it works (use a shortsword or something and call it a greatsword) isn't a solution. Adding some kind of action suck like needing to burn an action to swap weapons is a funkiller. I'd really like to see the link or whatever that confirms a greatsword weighs 15 lbs. in 4e considering that the 8lbs. in 3.5 was panned heavily as being high. I'm stunned that with all the weapons nitpickers out there that there weren't phenomenally large and virulent threads all over the place about it. Granting the existence of a 15 lb. greatsword in 4e that is physically usable, not only would it still be at least as damaging as the most precisely placed dagger when used against an opponent that is at a combat disadvantage, but the existence of it makes any argument about how something shouldn't be possible relating to real world weapon usage moot. Calling extrapolating of weapon lengths from creature heights in the monster manual sticking to the rules is kind of a stretch... Regardless, there should be something that lets a rogue use a different weapon without dumping his efficiency into the sewer. It doesn't have to be that all of the rogue abilities work with it, but there has to be some stuff that works with it to bring it on par as far as overall effectiveness. It may be that sneak attack doesn't work but there are rogue attack powers that mechanically model using a larger weapon that end up with the same level of effectiveness between resources spent on using the nonstandard weapon and resources spent improving sneak attack and/or light blade damage. It's just an elbow grease problem. Yeah, I really do hope this works that way (your post came after I finished and I didn't want to double post). It just seems like from what has been revealed that the Rogue class is far more restrictive than the other classes. A fighter that uses a spear is supposed to be seriously different from a fighter that uses a greataxe or sword and shield. But a rogue that is a brawny rogue rather than a trickster rogue is using the exact same jabby weapons, just jabbing a little better while the trickster rogue uses the exact same jabby weapons but moves a little better. I'll know withing 15 minutes of looking through the PHB at Borders how things will go, but I already got a full day of enjoyment from 4e reading and researching the different things people suggested. [/QUOTE]
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