TempleLion
First Post
[ame="http://www.youtube.com/watch?v=hFhyDsxlZus"]Matthew Grau[/ame]
In this session from GamesU 2009, accomplished game designer and screenwriter Matthew Grau discusses the monomyth and how to use it to create epic and enduring stories in your games. Popularized by Joseph Campbell in his book "Hero with a Thousand Faces", the monomyth is a powerful tool for story structure. It is taught to aspiring screenwriters and used in mainstream movies today though it is most notably the backbone of the epic Star Wars saga.
Have a great weekend!
Doug Daulton
Executive Director
Neoncon & GamesU
WEB: www.neoncon.com
TWITTER: www.twitter.com/neoncon
FACEBOOK: Fan Us! :: Friend Us!
In this session from GamesU 2009, accomplished game designer and screenwriter Matthew Grau discusses the monomyth and how to use it to create epic and enduring stories in your games. Popularized by Joseph Campbell in his book "Hero with a Thousand Faces", the monomyth is a powerful tool for story structure. It is taught to aspiring screenwriters and used in mainstream movies today though it is most notably the backbone of the epic Star Wars saga.
Have a great weekend!
Doug Daulton
Executive Director
Neoncon & GamesU
WEB: www.neoncon.com
TWITTER: www.twitter.com/neoncon
FACEBOOK: Fan Us! :: Friend Us!