Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Making the Skill System Work
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="3catcircus" data-source="post: 3797882" data-attributes="member: 16077"><p><strong>I guess I didn't articulate it as well as I thought...</strong></p><p></p><p>As was mentioned by Twowolves, my inspiration was the TW:2K's flat d20 "roll under," where the standard task was "Difficult" and the DC was equal to your skill level.</p><p></p><p>So - in that system, with abilities ranging from (IIRC) 1-10, a person might have a Jump skill of 8 (Str 5 + 3 ranks in the skill) and would have to roll under an 8 on d20 to succeed at a Difficult task. To succeed at an "Average" task, he'd have to roll under 16.</p><p></p><p>What I am advocating is an inverse type of d20 + skill "roll over." Str 18 (+4 modifier) and 6 ranks in Jump would still net you 10 total ranks in Jump, for example.</p><p></p><p>What I didn't articulate was that a task that someone with a skill of 5 would consider a "Difficult" task would be an "Easy" task for someone with a skill of 10.</p><p></p><p>So: for someone with 6 ranks in Jump, jumping 5 feet straight up might be a "Difficult" task requiring you to beat a 10 by rolling at least a 2 (DC = Skill level of 10, and unless you roll a 1, you should succeed). For someone with 10 ranks in Jump, jumping 5 feet straight up might be an "average" task requiring you to beat a 7 (DC = Skill level of 14/2), while jumping 10 feet straight up might be considered "Difficult," requiring you to beat a 14.</p><p></p><p>I think this more closely mimics real-life - e.g. running a 4 minute mile is gonna be "impossible" for me, might be "difficult" for a college baseball player, and might be "easy" for a world-record holder of the fastest mile (which is, btw, 3:43.13, set by Morocco's Hicham El Guerrouj on 7 July 1999 in Rome...)</p><p></p><p>Don't know if it is worth the trouble, but *anything* has to be better than the arbitrary static DCs set for skills, especially with the woefully inadequate number of examples that currently exist in the 3.5 PHB.</p></blockquote><p></p>
[QUOTE="3catcircus, post: 3797882, member: 16077"] [b]I guess I didn't articulate it as well as I thought...[/b] As was mentioned by Twowolves, my inspiration was the TW:2K's flat d20 "roll under," where the standard task was "Difficult" and the DC was equal to your skill level. So - in that system, with abilities ranging from (IIRC) 1-10, a person might have a Jump skill of 8 (Str 5 + 3 ranks in the skill) and would have to roll under an 8 on d20 to succeed at a Difficult task. To succeed at an "Average" task, he'd have to roll under 16. What I am advocating is an inverse type of d20 + skill "roll over." Str 18 (+4 modifier) and 6 ranks in Jump would still net you 10 total ranks in Jump, for example. What I didn't articulate was that a task that someone with a skill of 5 would consider a "Difficult" task would be an "Easy" task for someone with a skill of 10. So: for someone with 6 ranks in Jump, jumping 5 feet straight up might be a "Difficult" task requiring you to beat a 10 by rolling at least a 2 (DC = Skill level of 10, and unless you roll a 1, you should succeed). For someone with 10 ranks in Jump, jumping 5 feet straight up might be an "average" task requiring you to beat a 7 (DC = Skill level of 14/2), while jumping 10 feet straight up might be considered "Difficult," requiring you to beat a 14. I think this more closely mimics real-life - e.g. running a 4 minute mile is gonna be "impossible" for me, might be "difficult" for a college baseball player, and might be "easy" for a world-record holder of the fastest mile (which is, btw, 3:43.13, set by Morocco's Hicham El Guerrouj on 7 July 1999 in Rome...) Don't know if it is worth the trouble, but *anything* has to be better than the arbitrary static DCs set for skills, especially with the woefully inadequate number of examples that currently exist in the 3.5 PHB. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Making the Skill System Work
Top