Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Making Things Different
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dausuul" data-source="post: 5223763" data-attributes="member: 58197"><p>After some more thought, I believe 4E does in fact have some guidance to offer on the subject. The paragon path could be re-purposed to serve this function; instead of 4E's paragon paths, you'd have something like this:</p><p></p><ul> <li data-xf-list-type="ul"><strong>Monarch:</strong> The Monarch is a war-leader and ruler of a dominion. You gain a small army of followers, which grows as you gain levels, and can establish a domain.</li> <li data-xf-list-type="ul"><strong>Guildmaster:</strong> The Guildmaster has a network of contacts, agents, and spies. You can send and receive secret messages across your network, have your minions carry out dirty deeds, and establish safehouses and hidden bases in enemy territory.</li> <li data-xf-list-type="ul"><strong>Harbinger:</strong> The Harbinger is leader of a religious or spiritual movement. You can recruit groups of followers on a temporary basis, even outside your home territory, and you find support and allies wherever you go from those sympathetic to your cause.</li> <li data-xf-list-type="ul"><strong>Nonpareil:</strong> The Nonpareil is a respected, admired, and feared master of some deadly art--be it magic, warfare, or assassination. Nonpareils do not have large groups of followers, but they can acquire a few highly skilled apprentices who wish to learn from a true master.</li> </ul><p>While there are obvious parallels here to the traditional D&D classes (monarch = fighter, guildmaster = rogue, harbinger = cleric, nonpareil = wizard), any class could take any paragon path.</p><p></p><p>Still thinking about epic destinies...</p></blockquote><p></p>
[QUOTE="Dausuul, post: 5223763, member: 58197"] After some more thought, I believe 4E does in fact have some guidance to offer on the subject. The paragon path could be re-purposed to serve this function; instead of 4E's paragon paths, you'd have something like this: [LIST][*][b]Monarch:[/b] The Monarch is a war-leader and ruler of a dominion. You gain a small army of followers, which grows as you gain levels, and can establish a domain. [*][b]Guildmaster:[/b] The Guildmaster has a network of contacts, agents, and spies. You can send and receive secret messages across your network, have your minions carry out dirty deeds, and establish safehouses and hidden bases in enemy territory. [*][b]Harbinger:[/b] The Harbinger is leader of a religious or spiritual movement. You can recruit groups of followers on a temporary basis, even outside your home territory, and you find support and allies wherever you go from those sympathetic to your cause. [*][b]Nonpareil:[/b] The Nonpareil is a respected, admired, and feared master of some deadly art--be it magic, warfare, or assassination. Nonpareils do not have large groups of followers, but they can acquire a few highly skilled apprentices who wish to learn from a true master.[/LIST] While there are obvious parallels here to the traditional D&D classes (monarch = fighter, guildmaster = rogue, harbinger = cleric, nonpareil = wizard), any class could take any paragon path. Still thinking about epic destinies... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Making Things Different
Top