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Making Thrown Weapon Attacks Melee Attacks
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<blockquote data-quote="Esker" data-source="post: 7902182" data-attributes="member: 6966824"><p>I don't see it being a big deal for GWM, since it would only affect the bonus action attack (there are no heavy thrown weapons). Barbarians would still want to get into melee, since they're usually tanks, plus dropping down to the d6 weapon cancels out most of the rage benefit they're getting by making it a melee attack (unless they're sword and board barbarians I guess, but then they want to lock down enemies even moreso). Battlemasters could use Parry or Riposte in a few more situations (I suppose they could use sweeping attack with a thrown weapon too, which is implausible but not problematic for balance), but that seems fine. And anybody relying on blade cantrips would still need to get within 5'. </p><p></p><p>So that pretty much leaves paladins: when smiting they don't care that much if they are losing a point or two off of the base weapon die. But they still need to get within 30' to be effective with a javelin, so it doesn't completely invalidate the strategy of an enemy who kites or teleports around, etc., just makes it a bit less effective.</p><p></p><p>Bottom line, I doubt it would be a problem. And it would have plenty of benefits from a fun perspective for those players. Certainly at least worth trying out.</p></blockquote><p></p>
[QUOTE="Esker, post: 7902182, member: 6966824"] I don't see it being a big deal for GWM, since it would only affect the bonus action attack (there are no heavy thrown weapons). Barbarians would still want to get into melee, since they're usually tanks, plus dropping down to the d6 weapon cancels out most of the rage benefit they're getting by making it a melee attack (unless they're sword and board barbarians I guess, but then they want to lock down enemies even moreso). Battlemasters could use Parry or Riposte in a few more situations (I suppose they could use sweeping attack with a thrown weapon too, which is implausible but not problematic for balance), but that seems fine. And anybody relying on blade cantrips would still need to get within 5'. So that pretty much leaves paladins: when smiting they don't care that much if they are losing a point or two off of the base weapon die. But they still need to get within 30' to be effective with a javelin, so it doesn't completely invalidate the strategy of an enemy who kites or teleports around, etc., just makes it a bit less effective. Bottom line, I doubt it would be a problem. And it would have plenty of benefits from a fun perspective for those players. Certainly at least worth trying out. [/QUOTE]
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