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Making untrained checks in trained only skills
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<blockquote data-quote="StreamOfTheSky" data-source="post: 5101956" data-attributes="member: 35909"><p>Thanks, he was a fun character. He did go into Church Inquisitor, I think that gives 4+ int skill points. I would have made him a cloistered cleric, but book worm was only part of his character. His specialty was demons, and the reason he knew so much about them was to better kill them. He also had some weapon and armor smithing ranks (with an apprentice to help, you really don't need that many as a dwarf) and Craft Magic Arms and Armor. He forged his own gear, studied up on demons, and then too kthe fight straight to them. If he were less martially inclined (or if you wanted to make a knowledge cleric), Cloistered would work well. When I later ran a gestalt game where the PCs were all evil, I turned him into an NPC gestalt Crusader/Cloistered Cleric to be the main antagonist for them.</p><p></p><p>Really, though, skill points are tight doing that kind of build. He only put 5 ranks in a few knowledges, many had 1 or 0, only Knowledge the planes was kept near max. I just couldn't spread out all the skills I needed, and with the Ancestral Knowledge and Lore of the Gods, he was packing a great untrained mod anyway. Only real reason to bother training in knowledges mechanically was so that he could use Collector of Stories skill trick with it.</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 5101956, member: 35909"] Thanks, he was a fun character. He did go into Church Inquisitor, I think that gives 4+ int skill points. I would have made him a cloistered cleric, but book worm was only part of his character. His specialty was demons, and the reason he knew so much about them was to better kill them. He also had some weapon and armor smithing ranks (with an apprentice to help, you really don't need that many as a dwarf) and Craft Magic Arms and Armor. He forged his own gear, studied up on demons, and then too kthe fight straight to them. If he were less martially inclined (or if you wanted to make a knowledge cleric), Cloistered would work well. When I later ran a gestalt game where the PCs were all evil, I turned him into an NPC gestalt Crusader/Cloistered Cleric to be the main antagonist for them. Really, though, skill points are tight doing that kind of build. He only put 5 ranks in a few knowledges, many had 1 or 0, only Knowledge the planes was kept near max. I just couldn't spread out all the skills I needed, and with the Ancestral Knowledge and Lore of the Gods, he was packing a great untrained mod anyway. Only real reason to bother training in knowledges mechanically was so that he could use Collector of Stories skill trick with it. [/QUOTE]
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Making untrained checks in trained only skills
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