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General Tabletop Discussion
*Pathfinder & Starfinder
Making Vancian Casting More "Linear" and Less "Quadratic"
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<blockquote data-quote="triqui" data-source="post: 5885133" data-attributes="member: 57948"><p>Damage can scale without increasing the number of magic missiles. They scale up when you increase your INT and your enhance bonus to your wand, for example, if those things are added.</p><p></p><p>The only reason 3.x magic need to scale with caster level to keep up with the hit point inflation, it's because it does not scale with anything else. A 1st level wizard with 12 INT and a 1st level wizard with 20 INT both do exactly the same damage with magic missile in 3.x, but that's not the case in 4e. When those characters go to 9th level, their damage increase compared to 1st level in both systems: the 3.x caster has extra magic missiles, while the 4e caster now adds +2 from his wand and probably has more INT. However, the 12 INT wizard still do the same damage than the 20 INT wizard in 3.x, and they do different damage in 4e. </p><p></p><p>We don't know how 5e will handle it, but caster level is not the only way to deal with hit point inflation.</p></blockquote><p></p>
[QUOTE="triqui, post: 5885133, member: 57948"] Damage can scale without increasing the number of magic missiles. They scale up when you increase your INT and your enhance bonus to your wand, for example, if those things are added. The only reason 3.x magic need to scale with caster level to keep up with the hit point inflation, it's because it does not scale with anything else. A 1st level wizard with 12 INT and a 1st level wizard with 20 INT both do exactly the same damage with magic missile in 3.x, but that's not the case in 4e. When those characters go to 9th level, their damage increase compared to 1st level in both systems: the 3.x caster has extra magic missiles, while the 4e caster now adds +2 from his wand and probably has more INT. However, the 12 INT wizard still do the same damage than the 20 INT wizard in 3.x, and they do different damage in 4e. We don't know how 5e will handle it, but caster level is not the only way to deal with hit point inflation. [/QUOTE]
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Making Vancian Casting More "Linear" and Less "Quadratic"
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