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General Tabletop Discussion
*Pathfinder & Starfinder
Making Vancian Casting More "Linear" and Less "Quadratic"
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<blockquote data-quote="Doug McCrae" data-source="post: 5887334" data-attributes="member: 21169"><p>Wizards will be able to cast some spells at will in D&DNext, it won't all be Vancian.</p><p></p><p>From <a href="http://www.enworld.org/index.php?page=dnd5e" target="_blank">what we know about D&DNext</a> -</p><p></p><p style="margin-left: 20px">Wizards have magical feats that are basically at will abilities. Wizards have magical feats (at-will, always available). Hold on to higher spells until needed.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"> "...there's no reason why, in addition to Vancian spellcasting for wizards and other classes, we couldn't explore alternatives. If we've done our job right, we can provide rules for spell points or some other spellcasting system, or maybe several other spellcasting systems if we need to. A goal for the game is to make it as modular as possible while still maintaining a baseline of classic D&D fantasy, and part of that modularity can include alternatives to mechanics presented in the baseline. We also know that there are elements of non-Vancian magic systems that would be a good idea to incorporate into a Vancian wizard; at-will spells are a piece of game tech that doesn't fit in the classic Vancian model, but that we know is both popular with players and also helps reinforce the wizard as a representative of the master-of-magic archetype." - Rodney Thompson.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Feats cover at-will abilities. Wizard has javelin of fire at-will feat ability.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">"The wizard had some type of at-will magic attack, rinky-dink spell, and a very limited Vancian-style pool of prepared spells."</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">"...an at-will scorching ray type deal"</p></blockquote><p></p>
[QUOTE="Doug McCrae, post: 5887334, member: 21169"] Wizards will be able to cast some spells at will in D&DNext, it won't all be Vancian. From [URL="http://www.enworld.org/index.php?page=dnd5e"]what we know about D&DNext[/URL] - [indent]Wizards have magical feats that are basically at will abilities. Wizards have magical feats (at-will, always available). Hold on to higher spells until needed. "...there's no reason why, in addition to Vancian spellcasting for wizards and other classes, we couldn't explore alternatives. If we've done our job right, we can provide rules for spell points or some other spellcasting system, or maybe several other spellcasting systems if we need to. A goal for the game is to make it as modular as possible while still maintaining a baseline of classic D&D fantasy, and part of that modularity can include alternatives to mechanics presented in the baseline. We also know that there are elements of non-Vancian magic systems that would be a good idea to incorporate into a Vancian wizard; at-will spells are a piece of game tech that doesn't fit in the classic Vancian model, but that we know is both popular with players and also helps reinforce the wizard as a representative of the master-of-magic archetype." - Rodney Thompson. Feats cover at-will abilities. Wizard has javelin of fire at-will feat ability. "The wizard had some type of at-will magic attack, rinky-dink spell, and a very limited Vancian-style pool of prepared spells." "...an at-will scorching ray type deal"[/indent] [/QUOTE]
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Making Vancian Casting More "Linear" and Less "Quadratic"
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