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General Tabletop Discussion
*Pathfinder & Starfinder
Making Vancian Casting More "Linear" and Less "Quadratic"
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<blockquote data-quote="Zustiur" data-source="post: 5888385" data-attributes="member: 1544"><p>I'm beginning to wonder if the divide here is more a playstyle thing.</p><p>Could it be that those who want 'magic all the time' wizards, are also the players who want 'You are already heroes' play style?</p><p>I typically run games where you start out as not much more than commoners, so not being able to sling infinite spells around makes sense in my games.</p><p></p><p></p><p>You think 1 spell per day, total, is cheap? Being able to cast magic all of the time at 1st level, is very different from having a lot of spells available at 20th level. I really don't see where you're coming from with this outburst. *puzzled*<img src="http://www.enworld.org/forum/images/smilies/worried.png" class="smilie" loading="lazy" alt=":-S" title="Uhm :-S" data-shortname=":-S" /></p><p></p><p>People keep mentioning Gandalf, and how few spells he casts. Tell me avid LOTR fans, how many battles was Gandalf actually in? I do not recall many, but I've only read the books once.</p><p>Gandalf is not the central character of the book. The hobbits are. The book revolves around the hobbits and their experiences, Gandalf is missing for long stretches of time. Of course he doesn't cast many spells.</p><p></p><p>It is clear that DND doesn't use Gandalf as a key example of a mage. For starters <em>he uses a sword</em>.</p><p></p><p>Granted, I never read Jack Vance either. I got my impression of wizards not from reading, but from playing the game. The closest I got to reading fantasy in my formative years was Narnia and Dragonlance. I don't bring book expectations of wizardy to my DND. Narrative magic and DND magic rarely work the same way - books don't have to ensure equal 'play time' between all party members. Books don't have to worry about balance. Games do.</p></blockquote><p></p>
[QUOTE="Zustiur, post: 5888385, member: 1544"] I'm beginning to wonder if the divide here is more a playstyle thing. Could it be that those who want 'magic all the time' wizards, are also the players who want 'You are already heroes' play style? I typically run games where you start out as not much more than commoners, so not being able to sling infinite spells around makes sense in my games. You think 1 spell per day, total, is cheap? Being able to cast magic all of the time at 1st level, is very different from having a lot of spells available at 20th level. I really don't see where you're coming from with this outburst. *puzzled*:-S People keep mentioning Gandalf, and how few spells he casts. Tell me avid LOTR fans, how many battles was Gandalf actually in? I do not recall many, but I've only read the books once. Gandalf is not the central character of the book. The hobbits are. The book revolves around the hobbits and their experiences, Gandalf is missing for long stretches of time. Of course he doesn't cast many spells. It is clear that DND doesn't use Gandalf as a key example of a mage. For starters [I]he uses a sword[/I]. Granted, I never read Jack Vance either. I got my impression of wizards not from reading, but from playing the game. The closest I got to reading fantasy in my formative years was Narnia and Dragonlance. I don't bring book expectations of wizardy to my DND. Narrative magic and DND magic rarely work the same way - books don't have to ensure equal 'play time' between all party members. Books don't have to worry about balance. Games do. [/QUOTE]
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Making Vancian Casting More "Linear" and Less "Quadratic"
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