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General Tabletop Discussion
*Pathfinder & Starfinder
Making Weapon Finess a Freebie?
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<blockquote data-quote="Fairome" data-source="post: 2100560" data-attributes="member: 17474"><p>First off, I heart WF. I tend to either play Grey Mouser-style rogues or Warcraft-style Paladins, and the rogues are always finessin' like a mug.</p><p></p><p>Ergo, I might be a bit biased towards WF as a free feat.</p><p></p><p>However, to counter, yes, you NEED Str to do damage with a hit. No Str, no penetration, no blood-and-gore, no corpse to Spring Loot (Move, loot and move again in a round.) However, most of what you're pentrating is armor and such. Ergo, the Str bonus to melee attacks. Not only does it balance game mechanics, by making Strength have more of a purpose than just damage rolls, but also, it does represent one level of realism.</p><p></p><p>That's just a review of what people have said.</p><p></p><p>The thing is, it only represents a level of realism that is necessary because of an unrealistic aspect of d20. Armor is AC, not DR.</p><p></p><p>I would fully support the WF as a free feat rule, but I would only consider it balanced if you then used the Armor-as-DR rules from UA. You can then use Dex for those weapons that are Finesse, and Str for those that aren't. (And I fully support Str as the to-hit for a greatsword. You can hit somebody pretty easy with that, it's just a matter of getting it going at them. Err... not that I'd know.) You also see the importance of a high Str in damage, because, really, that piddly little rapier ain't doin' jack against full plate, unless you score a critical hit, such as a vulnerable spot in the joints.</p><p></p><p>See where I'm goin' with this?</p></blockquote><p></p>
[QUOTE="Fairome, post: 2100560, member: 17474"] First off, I heart WF. I tend to either play Grey Mouser-style rogues or Warcraft-style Paladins, and the rogues are always finessin' like a mug. Ergo, I might be a bit biased towards WF as a free feat. However, to counter, yes, you NEED Str to do damage with a hit. No Str, no penetration, no blood-and-gore, no corpse to Spring Loot (Move, loot and move again in a round.) However, most of what you're pentrating is armor and such. Ergo, the Str bonus to melee attacks. Not only does it balance game mechanics, by making Strength have more of a purpose than just damage rolls, but also, it does represent one level of realism. That's just a review of what people have said. The thing is, it only represents a level of realism that is necessary because of an unrealistic aspect of d20. Armor is AC, not DR. I would fully support the WF as a free feat rule, but I would only consider it balanced if you then used the Armor-as-DR rules from UA. You can then use Dex for those weapons that are Finesse, and Str for those that aren't. (And I fully support Str as the to-hit for a greatsword. You can hit somebody pretty easy with that, it's just a matter of getting it going at them. Err... not that I'd know.) You also see the importance of a high Str in damage, because, really, that piddly little rapier ain't doin' jack against full plate, unless you score a critical hit, such as a vulnerable spot in the joints. See where I'm goin' with this? [/QUOTE]
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Making Weapon Finess a Freebie?
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