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<blockquote data-quote="Mark Chance" data-source="post: 5010589" data-attributes="member: 2795"><p>Definitely favoring simpler myself, which is one of the two major things that's keeping me away from 4E. I don't, however, see Pathfinder as being more complex than 3.5.</p><p></p><p>But that's not my point. My point is that I like simpler. For example, I'm going to do away with attacks of opportunity. The novelty of them has long since worn off. As a player, I tolerate them the way I tolerate a bothersome nephew. As a DM, I don't like them at all.</p><p></p><p>Also, as I mentioned on what passes for my blog, I'm going to toss in two amendments to DMing:</p><p></p><p><strong>Amendment I</strong></p><p></p><p>You, the players, don't get to one-shot my BBEG. Save-or-die and save-or-sucks spells just won't work. My BBEG will make his saving throws, et cetera, against such effects. All BBEGs are treated as solos (as explained in <a href="http://www.badaxegames.com/2009/08/31/trailblazer-now-available/" target="_blank">Trailblazer</a> by Bad Axe Games). This means he's got a whole lot more hit points than he'd have if he wasn't a solo.</p><p></p><p><strong>Amendment II</strong></p><p></p><p>I, the DM, will not use save-or-die or save-or-suck effects against your PCs unless your PCs have the ability to undo the effect or unless you want your PC to be affected by such effects. In the latter case, I, the DM, will award you extra XP for creating story drama.</p><p></p><p></p><p></p><p>The first for me is a given. There was never a good reason to for the multiclass restriction to begin with. I like the way Pathfinder handles favored classes. I don't think I've ever considered adding up encumberance by armor only. I think I like that idea.</p></blockquote><p></p>
[QUOTE="Mark Chance, post: 5010589, member: 2795"] Definitely favoring simpler myself, which is one of the two major things that's keeping me away from 4E. I don't, however, see Pathfinder as being more complex than 3.5. But that's not my point. My point is that I like simpler. For example, I'm going to do away with attacks of opportunity. The novelty of them has long since worn off. As a player, I tolerate them the way I tolerate a bothersome nephew. As a DM, I don't like them at all. Also, as I mentioned on what passes for my blog, I'm going to toss in two amendments to DMing: [b]Amendment I[/b] You, the players, don't get to one-shot my BBEG. Save-or-die and save-or-sucks spells just won't work. My BBEG will make his saving throws, et cetera, against such effects. All BBEGs are treated as solos (as explained in [url=http://www.badaxegames.com/2009/08/31/trailblazer-now-available/]Trailblazer[/url] by Bad Axe Games). This means he's got a whole lot more hit points than he'd have if he wasn't a solo. [b]Amendment II[/b] I, the DM, will not use save-or-die or save-or-suck effects against your PCs unless your PCs have the ability to undo the effect or unless you want your PC to be affected by such effects. In the latter case, I, the DM, will award you extra XP for creating story drama. The first for me is a given. There was never a good reason to for the multiclass restriction to begin with. I like the way Pathfinder handles favored classes. I don't think I've ever considered adding up encumberance by armor only. I think I like that idea. [/QUOTE]
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