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Making your own power cards
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<blockquote data-quote="Lindorie" data-source="post: 4162056" data-attributes="member: 62727"><p>Thanks! It is tight, which is why I used the abbreviations and symbols for things like implement or melee.</p><p></p><p></p><p>Good suggestion on the color-for-alignment, although I wonder if there would be too many alignments to easily represent in colors.</p><p></p><p>Regarding the side bar: I know that takes up space, so I kept debating taking it out completely. The reason I left it in is to allow me to put the cards in a 3x5 index box. Then the side bar would be at the top, allowing me to sort by level, then monster name or XP. If I needed to create an encounter, I could pull out my box and quickly thumb through to find an appropriate monster. This is all theoretical, of course, since I only have about 6 monsters created for the Raiders of Oakhurst.</p><p></p><p>My group has already had one combat using the pregen character sheets and monster stat blocks in Second Son. When we do Oakhurst next weekend, the wizard will playtest the power cards I created while I playtest the monster cards. We'll see how useful they are then.</p><p></p><p></p><p>Do you really mean "reduce" the font and not "make it bigger"? I had no abbreviations, but the font was smaller than my aging eyesight liked. I pulled up some online DDM card photos and used abbreviations found on those, also adding EONT for "end of [the monsters] next turn". I find that using no abbreviations helps the first couple of times the card is read. After that, abbreviations are fine. So I envision the books to be the monster introductions, and these to be gaming aids.</p><p></p><p>Note: My comments on the font are when I print it 3.5cm x 9cm, which was my original intent. If I do print it 3x5", I may be able to reduce the font while keeping the text legible.</p></blockquote><p></p>
[QUOTE="Lindorie, post: 4162056, member: 62727"] Thanks! It is tight, which is why I used the abbreviations and symbols for things like implement or melee. Good suggestion on the color-for-alignment, although I wonder if there would be too many alignments to easily represent in colors. Regarding the side bar: I know that takes up space, so I kept debating taking it out completely. The reason I left it in is to allow me to put the cards in a 3x5 index box. Then the side bar would be at the top, allowing me to sort by level, then monster name or XP. If I needed to create an encounter, I could pull out my box and quickly thumb through to find an appropriate monster. This is all theoretical, of course, since I only have about 6 monsters created for the Raiders of Oakhurst. My group has already had one combat using the pregen character sheets and monster stat blocks in Second Son. When we do Oakhurst next weekend, the wizard will playtest the power cards I created while I playtest the monster cards. We'll see how useful they are then. Do you really mean "reduce" the font and not "make it bigger"? I had no abbreviations, but the font was smaller than my aging eyesight liked. I pulled up some online DDM card photos and used abbreviations found on those, also adding EONT for "end of [the monsters] next turn". I find that using no abbreviations helps the first couple of times the card is read. After that, abbreviations are fine. So I envision the books to be the monster introductions, and these to be gaming aids. Note: My comments on the font are when I print it 3.5cm x 9cm, which was my original intent. If I do print it 3x5", I may be able to reduce the font while keeping the text legible. [/QUOTE]
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