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Making your own power cards
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<blockquote data-quote="Khaalis" data-source="post: 4199432" data-attributes="member: 2167"><p>I like the idea of a white/gray for the "Basic" or "Feature" type cards. However, its only an option in your template. Since we are working on bundling all 3 of these templates into one working system (so we can swap out between styles) it would be nice to make it a uniform choice across templates if possible. At least for Quindia's that would require him offering up a white/gray template. Not sure how the colors are handled in Trolls'.</p><p></p><p></p><p></p><p>I don't think a blend is the best option here. I think this could result in some horrific color combinations and might not translate well for printed cards. </p><p></p><p>If it is possible, I would suggest denoting an area of the Item Card to color to denote its "Power Category". What I would suggest is creating 3 additional Colored "dots" in addition to the standard Attack Icons. </p><p></p><p>Thus for "+1 Dwarven Plate Armor" (a Primary Item) you could have say a <span style="color: Yellow">Gold</span> border with Red filled circle (instead of white circle with an attack icon) in the Attack Icon slot to indicate that the item has an "Encounter Power".</p><p></p><p>Example:</p><p><img src="http://img84.imageshack.us/img84/458/itemsamplebe9.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>I think this is a lot easier and cleaner than getting into blended or dual-colored borders. JMHO. Thoughts?</p><p></p><p><span style="color: red">EDIT:</span> I see that in the "<em>symbol-negative.mse-symbol-font</em>" folder there are both a "dot.png" (a black dot) and a "dot_w.png" (a white dot) but in the script, there is no way to choose the white dot. This is basically exactly what I was looking for in the example above. Would this work?</p><p></p><p></p><p></p><p>I'm not sure there is a specific need for a feat specific color. For example "Power of Amaunator" I think works best being denoted by an "Encounter" card just like the rest of the Channel Divinity cleric powers. However, I could see the use of the blue bordered feat cards for feats that augment other powers, such as the new racial feats we have saw in today's preview.</p><p></p><p></p><p></p><p>The only "multiclass" cards I see as necessary would derive from the "Multiclass" feats. For example the multiclass cleric feat grants Healing Word 1/day, which is different than the standard Healing Word power. However, I think this would classify as falling under the FEAT cards (blue border).</p><p>Thoughts?</p></blockquote><p></p>
[QUOTE="Khaalis, post: 4199432, member: 2167"] I like the idea of a white/gray for the "Basic" or "Feature" type cards. However, its only an option in your template. Since we are working on bundling all 3 of these templates into one working system (so we can swap out between styles) it would be nice to make it a uniform choice across templates if possible. At least for Quindia's that would require him offering up a white/gray template. Not sure how the colors are handled in Trolls'. I don't think a blend is the best option here. I think this could result in some horrific color combinations and might not translate well for printed cards. If it is possible, I would suggest denoting an area of the Item Card to color to denote its "Power Category". What I would suggest is creating 3 additional Colored "dots" in addition to the standard Attack Icons. Thus for "+1 Dwarven Plate Armor" (a Primary Item) you could have say a [COLOR=Yellow]Gold[/COLOR] border with Red filled circle (instead of white circle with an attack icon) in the Attack Icon slot to indicate that the item has an "Encounter Power". Example: [img]http://img84.imageshack.us/img84/458/itemsamplebe9.jpg[/img] I think this is a lot easier and cleaner than getting into blended or dual-colored borders. JMHO. Thoughts? [color=red]EDIT:[/color] I see that in the "[i]symbol-negative.mse-symbol-font[/i]" folder there are both a "dot.png" (a black dot) and a "dot_w.png" (a white dot) but in the script, there is no way to choose the white dot. This is basically exactly what I was looking for in the example above. Would this work? I'm not sure there is a specific need for a feat specific color. For example "Power of Amaunator" I think works best being denoted by an "Encounter" card just like the rest of the Channel Divinity cleric powers. However, I could see the use of the blue bordered feat cards for feats that augment other powers, such as the new racial feats we have saw in today's preview. The only "multiclass" cards I see as necessary would derive from the "Multiclass" feats. For example the multiclass cleric feat grants Healing Word 1/day, which is different than the standard Healing Word power. However, I think this would classify as falling under the FEAT cards (blue border). Thoughts? [/QUOTE]
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