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Making your own power cards
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<blockquote data-quote="eloquentaction" data-source="post: 4422054" data-attributes="member: 70399"><p>Well, I'm about half done. I have 3 of the designs completed and one almost complete.</p><p></p><p>I'm *not* releasing one of the designs (it just looks bad and I can't seem to fix it) and I've made an executive decision to NOT release two of the other designs YET. They were sideways designs specifically for the use of Monsters. I have not gotten a good layout for Monsters yet, so I've just decided to not do them with this release.</p><p></p><p>The main thing holding me back with this release is adding new cards and splitting them into separate 'bundles' so they are not so cumbersome for people to use. This version is going to have a HUGE number of added cards, including all of the standard magic items which a lot of people were asking for. Version 3 had 1057 cards and I'm way over that now without even trying hard.</p><p></p><p>Version 3, however, had everything kind of tumbled into one big MSE. I'm trying with this release to categorize everything using MSE's fields and to split them into 5 main MSE set's. One master file which has everything and 4 sub files which should be much easier to work with.</p><p></p><p>I've also been talking to the developer of MSE, Twan. I've found a few bugs in 3.6b of MSE and he's promised to fix them and release a new version of MSE soon.</p><p></p><p>If he can't get out a new version in time, I'm going to release v4 without the super-cool features I was going to add (*sigh*) and add them in a future release.</p><p></p><p>Probably way more info than you wanted to know, but there you go...</p><p></p><p>P.S. - It was not and never will be my intention to 'unseat' any of the Card developers. So far, all of us have been actively working to help each other out and to provide a good alternative to the users out there. Ander, for example, has a really clean landscape design. I've pretty much steered clear of a landscape design in deference to Ander's set until I started trying to add in Monsters. And there's just no freaking way I can get monsters to look good without a landscape design. Well, truthfully, I have one that looks semi-OK but I'm still not going to release it quite yet (too many other things to do). Not cursing you out, just clearing things up.</p><p></p><p>-- Hirahito</p></blockquote><p></p>
[QUOTE="eloquentaction, post: 4422054, member: 70399"] Well, I'm about half done. I have 3 of the designs completed and one almost complete. I'm *not* releasing one of the designs (it just looks bad and I can't seem to fix it) and I've made an executive decision to NOT release two of the other designs YET. They were sideways designs specifically for the use of Monsters. I have not gotten a good layout for Monsters yet, so I've just decided to not do them with this release. The main thing holding me back with this release is adding new cards and splitting them into separate 'bundles' so they are not so cumbersome for people to use. This version is going to have a HUGE number of added cards, including all of the standard magic items which a lot of people were asking for. Version 3 had 1057 cards and I'm way over that now without even trying hard. Version 3, however, had everything kind of tumbled into one big MSE. I'm trying with this release to categorize everything using MSE's fields and to split them into 5 main MSE set's. One master file which has everything and 4 sub files which should be much easier to work with. I've also been talking to the developer of MSE, Twan. I've found a few bugs in 3.6b of MSE and he's promised to fix them and release a new version of MSE soon. If he can't get out a new version in time, I'm going to release v4 without the super-cool features I was going to add (*sigh*) and add them in a future release. Probably way more info than you wanted to know, but there you go... P.S. - It was not and never will be my intention to 'unseat' any of the Card developers. So far, all of us have been actively working to help each other out and to provide a good alternative to the users out there. Ander, for example, has a really clean landscape design. I've pretty much steered clear of a landscape design in deference to Ander's set until I started trying to add in Monsters. And there's just no freaking way I can get monsters to look good without a landscape design. Well, truthfully, I have one that looks semi-OK but I'm still not going to release it quite yet (too many other things to do). Not cursing you out, just clearing things up. -- Hirahito [/QUOTE]
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