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Making your own power cards
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<blockquote data-quote="eloquentaction" data-source="post: 4572282" data-attributes="member: 70399"><p>I'm willing to do this.</p><p></p><p>But it would take more than myself to make this a 'standard'. We'd also need people like Ander to respond and re-release his set on the new standard.</p><p></p><p>Ander lurks here, but I'm not sure if he's willing to change his set.</p><p></p><p>Basically, it would mean the developers would have to get together and agree on a single GAME file.</p><p></p><p>It also means that we'd (most likely) have to standardize on a single set of icons with alternates out there if the players chose them.</p><p></p><p>The nice thing about this would be that, with a few tweaks here and there, a user could literally use any set designers template without losing any of their data.</p><p></p><p>Don't like the way us uppity card designers make our cards? Copy one of our templates and make your own. All the data will be the same, so you wouldn't have to start from scratch.</p><p></p><p>I'm already willing to re-write my C# card conversion application to handle the new format (if we can agree on one) and then release ALL of my original source files (as well as the notes on how to make them) to the public. Trust me, entering in the files in my raw format is 100 times easier than hand-typing it into each of the MSE fields.</p><p></p><p>It also means we could write a small app to export the data to the Open Office XML format so people like Grandpa wouldn't be left out in the cold. When the main card set got updated, Grandpa could export the new data and import it into his Powerpoint slides.</p><p></p><p>The juiciness for people to use the card data exported in a standard Open Office XML format cannot be over-stated. All kinds of applications could be written to use this format. Need to look up a power? Bamf - Card Lookup Utility. Want something that customizes the cards based on your DDI character sheet? SuperBamf - DDI Converter utility at your service.</p><p></p><p>But, as yet, this is all a pipe-dream.</p><p></p><p>-- Hirahito</p></blockquote><p></p>
[QUOTE="eloquentaction, post: 4572282, member: 70399"] I'm willing to do this. But it would take more than myself to make this a 'standard'. We'd also need people like Ander to respond and re-release his set on the new standard. Ander lurks here, but I'm not sure if he's willing to change his set. Basically, it would mean the developers would have to get together and agree on a single GAME file. It also means that we'd (most likely) have to standardize on a single set of icons with alternates out there if the players chose them. The nice thing about this would be that, with a few tweaks here and there, a user could literally use any set designers template without losing any of their data. Don't like the way us uppity card designers make our cards? Copy one of our templates and make your own. All the data will be the same, so you wouldn't have to start from scratch. I'm already willing to re-write my C# card conversion application to handle the new format (if we can agree on one) and then release ALL of my original source files (as well as the notes on how to make them) to the public. Trust me, entering in the files in my raw format is 100 times easier than hand-typing it into each of the MSE fields. It also means we could write a small app to export the data to the Open Office XML format so people like Grandpa wouldn't be left out in the cold. When the main card set got updated, Grandpa could export the new data and import it into his Powerpoint slides. The juiciness for people to use the card data exported in a standard Open Office XML format cannot be over-stated. All kinds of applications could be written to use this format. Need to look up a power? Bamf - Card Lookup Utility. Want something that customizes the cards based on your DDI character sheet? SuperBamf - DDI Converter utility at your service. But, as yet, this is all a pipe-dream. -- Hirahito [/QUOTE]
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Making your own power cards
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