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Making your own power cards
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<blockquote data-quote="DennisB" data-source="post: 4586421" data-attributes="member: 79951"><p>Thindaraiel: i tried to put the information on the MSE cards that look like this but there is a glitch in it, the card program is set for large print only and the left side is for pics only so i had to improvise. and after many triles and mistakes i got it the way i wanted, now i am not saying it is for everyone, i am saying that it is complete as far as "ALL" the powers up to date and it could be used as a quick refence guide for everyone. i know it can't be modified except by me, and for that i am sorry, that is why i asked everyone that gets the decks to inform me of any ymistakes so i may correct them and update them. This was the only answer to many problms i came across while making the cards, it took me 2 months of downloading every template of MSE and testing them out to make it just right. now when I get to version 2.0 of all the cards i might do what ander did and put stat boxes on the cards. but until the universal deck gets completed, please accept thease decks as a christmas gift to all of you and i hope yu all enjoy them and all my hard work I have put in them.</p><p></p><p></p><p>Jsepeta: You said</p><p></p><p>"I've been playing 4e in a couple of groups and using Ander00's cards for my 6th level ranger Nariah was quite helpful in this past Wednesday's adventure. However, I still recognize a level of frustration from old-timers like myself with some of the changes WotC have introduced with the 4e version. For instance, many powers, abilities, and spells from 3.x and previous versions did not make it to the current version -- this has led to a more balanced game, but perhaps one that may seem a bit "genericized"."</p><p></p><p>I agree, however, as you know, there is going to be a release of the Arcain powers handbook soon, i have the martial powers handbook and it expands the powers greatly, i think the Arcain powers will do the same thing, you need to realize that there is only so much room in the players handbook so they could not put all the powers in one book, also, you need to think from a profet standerd, if you put all the powers into one book, then there would be no room to release more books later to make more money.</p></blockquote><p></p>
[QUOTE="DennisB, post: 4586421, member: 79951"] Thindaraiel: i tried to put the information on the MSE cards that look like this but there is a glitch in it, the card program is set for large print only and the left side is for pics only so i had to improvise. and after many triles and mistakes i got it the way i wanted, now i am not saying it is for everyone, i am saying that it is complete as far as "ALL" the powers up to date and it could be used as a quick refence guide for everyone. i know it can't be modified except by me, and for that i am sorry, that is why i asked everyone that gets the decks to inform me of any ymistakes so i may correct them and update them. This was the only answer to many problms i came across while making the cards, it took me 2 months of downloading every template of MSE and testing them out to make it just right. now when I get to version 2.0 of all the cards i might do what ander did and put stat boxes on the cards. but until the universal deck gets completed, please accept thease decks as a christmas gift to all of you and i hope yu all enjoy them and all my hard work I have put in them. Jsepeta: You said "I've been playing 4e in a couple of groups and using Ander00's cards for my 6th level ranger Nariah was quite helpful in this past Wednesday's adventure. However, I still recognize a level of frustration from old-timers like myself with some of the changes WotC have introduced with the 4e version. For instance, many powers, abilities, and spells from 3.x and previous versions did not make it to the current version -- this has led to a more balanced game, but perhaps one that may seem a bit "genericized"." I agree, however, as you know, there is going to be a release of the Arcain powers handbook soon, i have the martial powers handbook and it expands the powers greatly, i think the Arcain powers will do the same thing, you need to realize that there is only so much room in the players handbook so they could not put all the powers in one book, also, you need to think from a profet standerd, if you put all the powers into one book, then there would be no room to release more books later to make more money. [/QUOTE]
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