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<blockquote data-quote="eloquentaction" data-source="post: 4595966" data-attributes="member: 70399"><p>Well said. That's exactly what the UCS is all about. We're also trying to expand the basic idea behind it to make it more versatile.</p><p></p><p>That way, you don't have to create a set that does everything. Attempting to do so is exhausting (trust me on this).</p><p></p><p>End Users and Designers are constantly coming up with new ways to modify and add to their sets. Initiative cards are new. So are character cards.</p><p></p><p>Taking the information put out by the DnDI monster creator and throwing it onto a nice card for the DM is an idea I've thought about.</p><p></p><p>There are many others, including making new projects entirely.</p><p></p><p>I currently don't have time to do that BECAUSE I keep having to spend those 24 hours a month (which is expensive when you factor in time that could be spent having family time, reading the latest book, playing the latest game, playing DnD, getting ready for the next DnD session, sex, eating.... and well, the thousand other things I could be doing.) Quite simply put - I don't want to be forced to spend 24 hours a month updating when I don't have to.</p><p></p><p>I think the greatest reason, however, is that there is currently a perceived 'rivalry' between the card designers... at least among the end users. So some are 'sticking' to their favorite card designers even when that designer is burnt out of having to update on a constant basis. This should not be the environment to foster in a Public domain setting. There should be constant updates of people adding to the 'SET' and then other designers (new and old) releasing new looks and tweaks to the possible ways to show that SET data. There should be an open camaraderie between all the people working on the cards. Not an environment of competition. </p><p></p><p>The last thing a new designer should worry about is that no one is going to give up their current set to look at his, because his doesn't support all of the cards. Nor should an older designer feel ripped off because someone took his card set data and made a new look to it (without giving him credit). Since the card set is Universal, no one 'owns' it. Since the different templates are public, who cares if they get tweaked.</p><p></p><p>'Nuff said.</p><p></p><p>-- Hirahito</p></blockquote><p></p>
[QUOTE="eloquentaction, post: 4595966, member: 70399"] Well said. That's exactly what the UCS is all about. We're also trying to expand the basic idea behind it to make it more versatile. That way, you don't have to create a set that does everything. Attempting to do so is exhausting (trust me on this). End Users and Designers are constantly coming up with new ways to modify and add to their sets. Initiative cards are new. So are character cards. Taking the information put out by the DnDI monster creator and throwing it onto a nice card for the DM is an idea I've thought about. There are many others, including making new projects entirely. I currently don't have time to do that BECAUSE I keep having to spend those 24 hours a month (which is expensive when you factor in time that could be spent having family time, reading the latest book, playing the latest game, playing DnD, getting ready for the next DnD session, sex, eating.... and well, the thousand other things I could be doing.) Quite simply put - I don't want to be forced to spend 24 hours a month updating when I don't have to. I think the greatest reason, however, is that there is currently a perceived 'rivalry' between the card designers... at least among the end users. So some are 'sticking' to their favorite card designers even when that designer is burnt out of having to update on a constant basis. This should not be the environment to foster in a Public domain setting. There should be constant updates of people adding to the 'SET' and then other designers (new and old) releasing new looks and tweaks to the possible ways to show that SET data. There should be an open camaraderie between all the people working on the cards. Not an environment of competition. The last thing a new designer should worry about is that no one is going to give up their current set to look at his, because his doesn't support all of the cards. Nor should an older designer feel ripped off because someone took his card set data and made a new look to it (without giving him credit). Since the card set is Universal, no one 'owns' it. Since the different templates are public, who cares if they get tweaked. 'Nuff said. -- Hirahito [/QUOTE]
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