Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Male player + female character: a new twist
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="barsoomcore" data-source="post: 2529604" data-attributes="member: 812"><p>I'll make a confession: I was once the kind of player TB and fu are talking about. And I TOTALLY understand where they're coming from, the kind of behaviour they're talking about and why it ruins their games.</p><p></p><p>As a teenager, my friends and I (I see now, looking back) worked out a lot of our internal issues through our gameplay. I think it was healthy for us, and since we were all sort of taking the same approach to the activity, we didn't drive each other bonkers. But I think it would have been spectacularly painful for somebody who wasn't part of our circle. We did play games in more "external" settings (with folks we weren't as close with) and those games were much more straightforward and less issue-driven.</p><p></p><p>Reveal's example set off alarm bells for me, as well, but for a specific reason -- I would be worried that this is a player who is treating their own character as a figure of fun. That can be appropriate for some games, and this character concept might fit perfectly into them. But most of my games are at least half-way towards trying to tell a good story about real characters, and a player constantly joking about his character's sexual attributes wouldn't necessarily be in place. I mean, if he was playing a MALE character and constantly making reference to the immense bulge in his trousers, I would find that inappropriate, as well.</p><p></p><p>As a DM, of course I play female characters all the time, and it is certainly true that most of the really interesting NPCs in my campaigns tend to be women, for a simple reason: I'm more interested in women than in men. For whatever reason, I get much more engaged in women's stories and so the characters that attract me and get me thinking about their situations and so on tend to be women. I frankly have to extend effort to create memorable male NPCs. I do it, because a good campaign has to speak to everyone, and it would get a little weird if EVERYONE in the setting was female (Hm, Amazon Barsoom?).</p><p></p><p>This ultimately was why I played female characters as a player: because I was interested in women. I was also a teenage boy and dealing with all the hideous issues <em>that</em> brings, and so as a kid things sometimes got a little weird, and would have been tedious to anyone who wasn't going through similar things at the same time. Not being a teenager anymore, and having pretty much sorted all that stuff out, I don't have that same need and so I don't play female characters anymore because I don't play with folks who would be comfortable with it, or in campaigns where it would be appropriate.</p><p></p><p>Fundamentally, here's what I think: any group activity is most rewarding when all the participants are in agreement as to the purpose and character of the activity. Somebody playing no-holds-barred, full-contact football is going to ruin the enjoyment of a bunch of friends who just want to go to the field and throw the ball around. Somebody who wants to spend time talking about a woman's sexual characteristics and behaviour is going to ruin the fun of people who want to tell a serious story, or a bunch of friends who just want to go up to the dungeon and kill a few orcs. It's best for everyone to decide what kind of activity they enjoy, and seek out folks who share their interests. And if you don't share my interests, then it's best for both of us if we don't try to squeeze our non-congruent interests into the same activity.</p></blockquote><p></p>
[QUOTE="barsoomcore, post: 2529604, member: 812"] I'll make a confession: I was once the kind of player TB and fu are talking about. And I TOTALLY understand where they're coming from, the kind of behaviour they're talking about and why it ruins their games. As a teenager, my friends and I (I see now, looking back) worked out a lot of our internal issues through our gameplay. I think it was healthy for us, and since we were all sort of taking the same approach to the activity, we didn't drive each other bonkers. But I think it would have been spectacularly painful for somebody who wasn't part of our circle. We did play games in more "external" settings (with folks we weren't as close with) and those games were much more straightforward and less issue-driven. Reveal's example set off alarm bells for me, as well, but for a specific reason -- I would be worried that this is a player who is treating their own character as a figure of fun. That can be appropriate for some games, and this character concept might fit perfectly into them. But most of my games are at least half-way towards trying to tell a good story about real characters, and a player constantly joking about his character's sexual attributes wouldn't necessarily be in place. I mean, if he was playing a MALE character and constantly making reference to the immense bulge in his trousers, I would find that inappropriate, as well. As a DM, of course I play female characters all the time, and it is certainly true that most of the really interesting NPCs in my campaigns tend to be women, for a simple reason: I'm more interested in women than in men. For whatever reason, I get much more engaged in women's stories and so the characters that attract me and get me thinking about their situations and so on tend to be women. I frankly have to extend effort to create memorable male NPCs. I do it, because a good campaign has to speak to everyone, and it would get a little weird if EVERYONE in the setting was female (Hm, Amazon Barsoom?). This ultimately was why I played female characters as a player: because I was interested in women. I was also a teenage boy and dealing with all the hideous issues [i]that[/i] brings, and so as a kid things sometimes got a little weird, and would have been tedious to anyone who wasn't going through similar things at the same time. Not being a teenager anymore, and having pretty much sorted all that stuff out, I don't have that same need and so I don't play female characters anymore because I don't play with folks who would be comfortable with it, or in campaigns where it would be appropriate. Fundamentally, here's what I think: any group activity is most rewarding when all the participants are in agreement as to the purpose and character of the activity. Somebody playing no-holds-barred, full-contact football is going to ruin the enjoyment of a bunch of friends who just want to go to the field and throw the ball around. Somebody who wants to spend time talking about a woman's sexual characteristics and behaviour is going to ruin the fun of people who want to tell a serious story, or a bunch of friends who just want to go up to the dungeon and kill a few orcs. It's best for everyone to decide what kind of activity they enjoy, and seek out folks who share their interests. And if you don't share my interests, then it's best for both of us if we don't try to squeeze our non-congruent interests into the same activity. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Male player + female character: a new twist
Top