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Male player + female character: a new twist
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<blockquote data-quote="Luthien Greyspear" data-source="post: 2530363" data-attributes="member: 34334"><p><strong>Reverse twist</strong></p><p></p><p>In an earlier arc of my campaign, my wife played a young noble swashbuckler, recently married, who was questing to free his young bride from an enchanted sleep. The sleep was the result of a skewed curse that had been placed on her as a child, of the 'she-will-die-if-she-is-not-wed-by-her-eighteenth-birthday' variety. The curse also made her a pathologically incurable man-hater, thereby (supposedly) guaranteeing that she would not marry, and would henceforth die.</p><p></p><p>The catch? The young noble (Valerian) was actually raised a woman, raised as a boy when his dad went nuts after the mother died in childbirth. Valerian was forced into a gender-identity (which was all settled before play started, so no maudlin psychodrama) and was very much in love with his wife; (s)he just couldn't ...you know. So while the marriage (which occurred right on the bride's eighteenth birthday) was official, it was never consummated, forcing the curse to make the bride as 'dead' as it could manage.</p><p></p><p>So what the character was REALLY questing for was a girdle of femininity/masculinity. Valerian did everything as masculinely as possible, including flirt with barmaids, get into drinking contests, and belch rudely for emphasis. He just begged off of any sexual contact, because of his marriage vows. The characters never discovered the truth in play (although the players knew by the second session), and it was great fun. My wife loved the chance to mock and mimic male behaviors.</p></blockquote><p></p>
[QUOTE="Luthien Greyspear, post: 2530363, member: 34334"] [b]Reverse twist[/b] In an earlier arc of my campaign, my wife played a young noble swashbuckler, recently married, who was questing to free his young bride from an enchanted sleep. The sleep was the result of a skewed curse that had been placed on her as a child, of the 'she-will-die-if-she-is-not-wed-by-her-eighteenth-birthday' variety. The curse also made her a pathologically incurable man-hater, thereby (supposedly) guaranteeing that she would not marry, and would henceforth die. The catch? The young noble (Valerian) was actually raised a woman, raised as a boy when his dad went nuts after the mother died in childbirth. Valerian was forced into a gender-identity (which was all settled before play started, so no maudlin psychodrama) and was very much in love with his wife; (s)he just couldn't ...you know. So while the marriage (which occurred right on the bride's eighteenth birthday) was official, it was never consummated, forcing the curse to make the bride as 'dead' as it could manage. So what the character was REALLY questing for was a girdle of femininity/masculinity. Valerian did everything as masculinely as possible, including flirt with barmaids, get into drinking contests, and belch rudely for emphasis. He just begged off of any sexual contact, because of his marriage vows. The characters never discovered the truth in play (although the players knew by the second session), and it was great fun. My wife loved the chance to mock and mimic male behaviors. [/QUOTE]
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