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<blockquote data-quote="barsoomcore" data-source="post: 750341" data-attributes="member: 812"><p>Just want to rebut the notion that Vancouver is filled with folks who won't let men play women.</p><p></p><p>I've played nearly as many female characters as male, and fusangite and I have been down that road before.</p><p></p><p>I'm of the opinion that you let people try things and if it doesn't work out, you fix it. But everybody's different and I like discovering that someone is a much better role-player than I had imagined they would be. And my experience as a DM has been that if I create an environment in which my players feel encouraged and secure, good things happen.</p><p></p><p>I did want to take exception with one thing that fusangite said, which was that theories are formed from generalizations. I disagree. Or rather, I agree, but with the caveat that using generalizations is a bad way to create theories. There are better ways. The best way to create a theory is to observe behaviour and offer an explanation that can be disproved, then set about trying to disprove it. Once you've disproved it, you offer another. This is how science works, and it works pretty good, actually. The notion that it involves generalizations is an unfortunate one that leads to sloppy thinking.</p><p></p><p>Generalizations are just that. They're not theories, no matter how much anecdotal evidence you muster to support them. Theories can be disproven. Good ones, anyway. Generalizations cannot. This is why special relativity is a good theory and communism is a bad theory.</p><p></p><p>Just me, ENWorld's iconic didactic rhetoritician.</p></blockquote><p></p>
[QUOTE="barsoomcore, post: 750341, member: 812"] Just want to rebut the notion that Vancouver is filled with folks who won't let men play women. I've played nearly as many female characters as male, and fusangite and I have been down that road before. I'm of the opinion that you let people try things and if it doesn't work out, you fix it. But everybody's different and I like discovering that someone is a much better role-player than I had imagined they would be. And my experience as a DM has been that if I create an environment in which my players feel encouraged and secure, good things happen. I did want to take exception with one thing that fusangite said, which was that theories are formed from generalizations. I disagree. Or rather, I agree, but with the caveat that using generalizations is a bad way to create theories. There are better ways. The best way to create a theory is to observe behaviour and offer an explanation that can be disproved, then set about trying to disprove it. Once you've disproved it, you offer another. This is how science works, and it works pretty good, actually. The notion that it involves generalizations is an unfortunate one that leads to sloppy thinking. Generalizations are just that. They're not theories, no matter how much anecdotal evidence you muster to support them. Theories can be disproven. Good ones, anyway. Generalizations cannot. This is why special relativity is a good theory and communism is a bad theory. Just me, ENWorld's iconic didactic rhetoritician. [/QUOTE]
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