Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Malhavoc's Mindscapes
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Zarrock God of Evil" data-source="post: 702569" data-attributes="member: 2025"><p><strong>REVIEW: Part 2</strong></p><p></p><p>Since I still cannot post the review on the reviews page, here comes the second part of my review:</p><p></p><p>[blue] [bold] Chapter 3: Feats [/bold] [/blue]</p><p></p><p>This chapter includes a medium selection of new feats - some of which are adaptions of old feats from the PsiHB (Mental Adversary, Disarm Mind, Psychic Bastion, Mind Trap,and most noticeably - Inertial Armor Redux) as well as some new ones:</p><p></p><p>Anticipate Power (Psionic) - Sort of a psionic counterspell. You expend psp to counter powers.</p><p></p><p>Cortical Resonance (Metapsionic) - Your powers deal extra power against either psionic or non-psionic creatures but not both</p><p></p><p>Durable Constructs (Psionic) - Your constructs last longer</p><p></p><p>Elemental Spike (Metapsionic) - Powers gain a +1d4 elemental spike (choose element) extra damage. At no extra cost! Good to see meta-feats with smaller effects that are free.</p><p></p><p>Enduring Tattoo (Item Creation) - An update to Scribe Tattoo</p><p></p><p>Inertial Armor Redux (Psionic) - I thought I'd add a few comments to the remake of the Inertial Armor feat (and this feat seems to be meant as a REPLACEMENT for Inertial Armor and Improved Inertial Armor). This version doesn't stack with armor (good call IMO) but can be upgraded by +2 to AC for each time you take the feat. The more PP you have left, the greater part of your Inertial Armor stays active. No longer a "must-have" feat but still a damn good one - a well-thought out fix.</p><p></p><p>Overwhelm Buffer (Psionic) - An extension of Mental Adversary that allows the Psion to drag non-psionics into the Mindscape and combat their subconscious avatars there.</p><p></p><p>Permanent Tattoo (Item Creation) - Another extension of Scribe Tattoo</p><p></p><p>Preconscious Power (Metapsionic) - A wonderful power (especially since it has no magical equivalent) with a great unique psionic feel to it. Powers enhanced with this feat are still available when you are disabled (in negative hp for instance). My favourite...</p><p></p><p>Primordial Surge (Psionic) - Another really nasty feat, you impart an image of your foes demise into them on a successful attack roll.</p><p></p><p>Psychic Specialisation (Psionic) - A psychic warrior feat that give them a late edge on the fighter by fully attuning the PsyWar to the platonic ideal of his weapon.</p><p></p><p>Skill Finesse (Psionic) - Use your key ability for two skills</p><p></p><p>Subconscious Power (Metapsionic) - As Preconscious Power except you cannot target foes of whom you are not aware.</p><p></p><p>Visceral Surge (Psionic) - A nastier version of Primordial Surge.</p><p></p><p>Wounding Cut (Psionic) - Sonic resonance from your weapon bleeds your target.</p><p></p><p>Wounding Resonance (Metapsionic) - Enhances sonic powers.</p><p></p><p>All in all, a good and very solid collection of powers. Many have a uniquely psionic feel and are not merely rehashes of metamagic feats.</p><p></p><p></p><p>[blue] [bold] Chapter 4: Powers [/bold] [/blue]</p><p></p><p>This is one great collection of powers that should have many Psion and PsyWarrior players out there drooling. There's a small list of new Talents - of which we can never have enough. All the psionic Attack and Defense modes have been converted to regular powers. A good choice that is easy to integrate into any game. </p><p>The selection presented in this chapter really helps the Psion stand out more against sorcerers and wizards. Let me highlight some of these powers below:</p><p></p><p>Psychic Bodyguard: You make will saves for the target - your party fighters will love you for this.</p><p></p><p>Construct Toughness: A nice low level spell that makes you immune to criticals and bludgeon damage. </p><p></p><p>Mineralize, Metallize, Mithralize, and Adamantify: A collection of powers that make stoneskin look measly but last shorter. These powers seem quite powerful - but are in touch with how other products have described the invulnerability of adamantite (DR 20/+7, Acid Res 20) and mithral. I'm not bothered by these - Psions </p><p>will be very tough to take down with these power in short fights - much to my glee.</p><p></p><p>Casual Loop: A wonderful power! The target is forced to repeat his last actions for 1/round per level</p><p></p><p>Shatter Storm: Gem shrapnels explode with various effects and deal out large amount of damage. A series of powers for Shapers making them a true match for any Evoker.</p><p></p><p>Other than this there's a whole slew more of great powers like Brutalize Wounds, Erase Presence, and Throw Ectoform. But this review is long enough already.</p><p></p><p></p><p>[blue] [bold] Chapter 5: Psionic Items [/blue] [/bold]</p><p></p><p>I'll make this short (like the chapter) since I'm no fan of items. The chapter has a good selection of PsiCrystal Staves and Companion Stones for the former and finishes off with a new innovation called Synaptic Masks. Nothing spectacular here and the chapter is only 2 pages.</p><p></p><p></p><p>[green] Conclusion [/green]</p><p></p><p>All the chapters of this book are filled with useful rules material for Psions and Psychic Warriors. If you are big fan this book is nothing less than a must for you - so go download it (and no - not from some P2P network ;-D) already. This book finally fixes the psionic combat system,</p><p>gives us a great selection of unique prestige classes for psionics that have been sorely missed and introduces a list of powers that really make the Psion shine in comparison to wizards and sorcerers. A superb effort from Bruce Cordell. He is - truly - THE "psionics guy". Don't let </p><p>anyone tell you otherwise.....</p><p></p><p>-Zarrock</p></blockquote><p></p>
[QUOTE="Zarrock God of Evil, post: 702569, member: 2025"] [b]REVIEW: Part 2[/b] Since I still cannot post the review on the reviews page, here comes the second part of my review: [blue] [bold] Chapter 3: Feats [/bold] [/blue] This chapter includes a medium selection of new feats - some of which are adaptions of old feats from the PsiHB (Mental Adversary, Disarm Mind, Psychic Bastion, Mind Trap,and most noticeably - Inertial Armor Redux) as well as some new ones: Anticipate Power (Psionic) - Sort of a psionic counterspell. You expend psp to counter powers. Cortical Resonance (Metapsionic) - Your powers deal extra power against either psionic or non-psionic creatures but not both Durable Constructs (Psionic) - Your constructs last longer Elemental Spike (Metapsionic) - Powers gain a +1d4 elemental spike (choose element) extra damage. At no extra cost! Good to see meta-feats with smaller effects that are free. Enduring Tattoo (Item Creation) - An update to Scribe Tattoo Inertial Armor Redux (Psionic) - I thought I'd add a few comments to the remake of the Inertial Armor feat (and this feat seems to be meant as a REPLACEMENT for Inertial Armor and Improved Inertial Armor). This version doesn't stack with armor (good call IMO) but can be upgraded by +2 to AC for each time you take the feat. The more PP you have left, the greater part of your Inertial Armor stays active. No longer a "must-have" feat but still a damn good one - a well-thought out fix. Overwhelm Buffer (Psionic) - An extension of Mental Adversary that allows the Psion to drag non-psionics into the Mindscape and combat their subconscious avatars there. Permanent Tattoo (Item Creation) - Another extension of Scribe Tattoo Preconscious Power (Metapsionic) - A wonderful power (especially since it has no magical equivalent) with a great unique psionic feel to it. Powers enhanced with this feat are still available when you are disabled (in negative hp for instance). My favourite... Primordial Surge (Psionic) - Another really nasty feat, you impart an image of your foes demise into them on a successful attack roll. Psychic Specialisation (Psionic) - A psychic warrior feat that give them a late edge on the fighter by fully attuning the PsyWar to the platonic ideal of his weapon. Skill Finesse (Psionic) - Use your key ability for two skills Subconscious Power (Metapsionic) - As Preconscious Power except you cannot target foes of whom you are not aware. Visceral Surge (Psionic) - A nastier version of Primordial Surge. Wounding Cut (Psionic) - Sonic resonance from your weapon bleeds your target. Wounding Resonance (Metapsionic) - Enhances sonic powers. All in all, a good and very solid collection of powers. Many have a uniquely psionic feel and are not merely rehashes of metamagic feats. [blue] [bold] Chapter 4: Powers [/bold] [/blue] This is one great collection of powers that should have many Psion and PsyWarrior players out there drooling. There's a small list of new Talents - of which we can never have enough. All the psionic Attack and Defense modes have been converted to regular powers. A good choice that is easy to integrate into any game. The selection presented in this chapter really helps the Psion stand out more against sorcerers and wizards. Let me highlight some of these powers below: Psychic Bodyguard: You make will saves for the target - your party fighters will love you for this. Construct Toughness: A nice low level spell that makes you immune to criticals and bludgeon damage. Mineralize, Metallize, Mithralize, and Adamantify: A collection of powers that make stoneskin look measly but last shorter. These powers seem quite powerful - but are in touch with how other products have described the invulnerability of adamantite (DR 20/+7, Acid Res 20) and mithral. I'm not bothered by these - Psions will be very tough to take down with these power in short fights - much to my glee. Casual Loop: A wonderful power! The target is forced to repeat his last actions for 1/round per level Shatter Storm: Gem shrapnels explode with various effects and deal out large amount of damage. A series of powers for Shapers making them a true match for any Evoker. Other than this there's a whole slew more of great powers like Brutalize Wounds, Erase Presence, and Throw Ectoform. But this review is long enough already. [blue] [bold] Chapter 5: Psionic Items [/blue] [/bold] I'll make this short (like the chapter) since I'm no fan of items. The chapter has a good selection of PsiCrystal Staves and Companion Stones for the former and finishes off with a new innovation called Synaptic Masks. Nothing spectacular here and the chapter is only 2 pages. [green] Conclusion [/green] All the chapters of this book are filled with useful rules material for Psions and Psychic Warriors. If you are big fan this book is nothing less than a must for you - so go download it (and no - not from some P2P network ;-D) already. This book finally fixes the psionic combat system, gives us a great selection of unique prestige classes for psionics that have been sorely missed and introduces a list of powers that really make the Psion shine in comparison to wizards and sorcerers. A superb effort from Bruce Cordell. He is - truly - THE "psionics guy". Don't let anyone tell you otherwise..... -Zarrock [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Malhavoc's Mindscapes
Top